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온라인 학습 환경의 편리성이 학업성취 인식에 미치는 영향 : 인지된 이용 용이성, 인지된 유용성, 학습만족의 다중매개효과를 중심으로
조수선(Joe, Susan),주라헬(Ju, Rachel) 한국열린교육학회 2021 열린교육연구 Vol.29 No.3
본 연구는 코로나 19로 인한 비자발적 온라인 학습 환경에서 학습자가 경험한 편리성이 인지된 이용 용이성과 인지된 유용성, 학습만족과 학업성취 인식에 미치는 영향 그리고 이들 관계에서 인지된 이용 용이성, 인지된 유용성, 학습만족의 매개효과를 검증하였다. 분석결과, 편리성은 인지된 이용 용이성, 인지된 유용성, 학습만족, 학업성취 인식에 정적인 영향을 미치는 것으로 나타나 비자발적 학습 환경에서도 편리성은 온라인 학습의 주요한 긍정적 측면임이 확인되었다. 또한 편리성과 학업성취 인식간의 관계에 있어 인지된 이용 용이성, 인지된 유용성, 학습만족은 단일매개효과와 다중매개효과를 함께 갖는 것으로 나타났다. 온라인 학습 환경에서 편리성을 경험할 경우 이용 용이성을 높이고 이는 유용성으로 이어져 학습만족을 향상시키고 학업성취 인식으로까지 연결되는 선순환 구조를 만들어낸다는 것을 확인할 수 있었다. 온라인 학습의 성공을 좌우하는 학습자의 만족감과 성취감을 향상하기 위해서는 온라인 학습을 통한 다양한 혜택과 수행의 능률을 높일 수 있는 학습 환경 설계가 중요함을 시사한다. 따라서 모바일기기를 포함한 다양한 디바이스와의 호환, 학습자료 및 녹화물에 대한 접근성 강화, 방역기준 내에서 적절한 학습 시설 지원 등 학습자들에게 보다 유연하고 편안한 학습 환경을 제공하여야 할 것이다. This study examined the effects of the convenience experienced by learners in involuntary online learning environments caused by Coronavirus 19 on: perceived ease of use, perceived usefulness, learning satisfaction, perception of academic achievement, and the mediating effects of perceived ease of use, perceived usefulness, and learning satisfaction in these relationships. As a result of the analysis, convenience was found to have a positive effect on perceived ease of use, perceived usefulness, learning satisfaction, and perception of academic achievement, so it was confirmed that convenience can be a major positive aspect of online learning even in involuntary learning environment. In the relationship between convenience and perception of academic achievement, perceived ease of use, perceived usefulness, and learning satisfaction were found to have both single and multiple mediating effects. If learners experience convenience in an online learning environment, it can be confirmed that ease of use increases, which leads to usefulness, improves overall learning satisfaction, and creates virtuous circulation that leads to a perception of academic achievement. To improve learners’ satisfaction and sense of achievement that determines the success of online learning, it implies that it is important to design a learning environment that can increase the efficiency of performance and various benefits through online learning. Therefore, it is necessary to provide a more flexible and comfortable learning environment to learners, such as compatibility with various devices including mobile devices, reinforcement of access to learning materials and recordings, and support of appropriate learning facilities within quarantine standards.
조수선(Susan Joe),정선호(Sun Ho Jeong) 충남대학교 사회과학연구소 2017 사회과학연구 Vol.28 No.1
This study aimed to further our understanding of journalists’ occupational stress using data from the Korea Press Foundation’s 12th survey of professional journalists. The article identified contributing factors of journalists’ occupational stress, examined differences by gender and job position, and analyzed the relationships among different factors influencing stress. Female journalists were found to have higher levels of stress than male journalists, while reporters had higher levels of stress compared to managers. When divided into four different groups by gender and job positions, male managers had the lowest stress levels. Factors influencing male journalists’ levels of stress included conservative leaning of the news organization, liberal attitude of the individual, less time left until retirement, working for a wire service, and being based in areas other than Seoul. For female journalists, the factors were conservative leaning of the news organization, less time left until retirement, working as a television reporter, and coming to her current job from another organization rather than starting at entry level. Both male and female journalists had higher levels of stress when working for a conservative news organization and when perceived time until retirement was short. Implications of the findings and suggestions for mitigating journalists’ stress are discussed.
조수선(Susan Joe),김봉현(Bong Hyun Kim) 한국엔터테인먼트산업학회 2021 한국엔터테인먼트산업학회논문지 Vol.15 No.7
The purpose of this study is to identify what factors have impacts on the amount of YouTube viewing. In doing so, usage type, children’s levels of self-control on viewing, parent’s perception of media contents, and parental mediation style were investigated by age. The result of the study showed no significant differences of the amount of use by the different age groups. There were, however, significant differences in terms of subscription status(non subscription based vs. subscription-based viewing), level of self-control, perception of content, and parent’s mediations (technology, supervision, and guidance). Given the amount of YouTube use, the subscription status and parent’s supervision were significantly influential factors for the age group of 3-4 years old. For the age group of 5-6, subscription status, levels of self-control, and mediation of parent’s supervision and guidance were influential factors. For the age of 7-9, subscription status, the level of self control, and premium service were significantly influential. Finding similarities and differences in meaningful variables by age group suggests that different strategies should be used to reduce the amount of children’s YouTube use. In addition, it raises the need for a more detailed classification of children’s YouTube usage methods, which have not been addressed so far, and the need for research on the influence of these methods.
전면적 원격수업 상황에서 대학생의 학습몰입에 영향을 미치는 요인 연구: 코로나 불안의 조절효과
조수선 ( Joe Susan ),주라헬 ( Ju Rachel ) 한국교육정보미디어학회 2020 교육정보미디어연구 Vol.26 No.4
The purpose of this study is to examine what effects the university’s novel remote learning setting, due to Coronavirus, has on students’ learning flow. The study categorizes factors of influences into learner-instructor interaction, learner-learner interaction, learner-content interaction, perceived convenience, service quality, and appropriate volume of learning to understand the effects. With each category, the study conducted quantitative analysis on how these factors interact to influence the learning flow and show the relationship to Coronavirus anxiety’s moderating effect. The study demonstrated that learner-content interaction, perceived convenience, service quality, and learner-learner interaction positively correlated with the learning flow. Also, Coronavirus anxiety reflected a negative correlation between learner-learner interaction and the learning flow and a positive correlation between learner-content interaction and the learning flow. Consequently, Coronavirus anxiety decreases the positive effect of learner-learner interaction on the learning flow but increases the positive effect of content-learner interaction on the learning flow. In sum, this result suggested that content-learner interaction is a key factor to maximizing learning flow, as developing the instructional design in remote academic settings. This study has significant implications that shed light on Coronavirus anxiety as well as factors affecting learning flow in the pandemic situation. It is expected that it will serve as an opportunity to explore various ways to improve learning flow in a remote class situation due to the moderating effect of Coronavirus anxiety.
조수선(Susan Joe) 한국콘텐츠학회 2014 한국콘텐츠학회논문지 Vol.14 No.7
본 연구는 국내 뮤직비디오에 나타난 성역할 고정관념의 재현과 구성방식을 알아보기 위해 젠더 이미지 및 선정성 유형과 관련하여 내용분석을 시도했다. 이를 위해 2004년부터 2013년까지의 각 연도별로 뮤직비디오가 있는 30위까지의 노래 총 300개와 각 노래의 뮤직비디오 상에서 주요 역할을 하는 남녀 한명씩, 총 517명의 등장인물이 선정되었다. 등장인물에 대한 성역할 고정관념은 노래 장르와 성별로 구분하여 젠더 이미지의 유형과 선정성(신체노출, 성적표현)의 유무로 측정되었다. 젠더 이미지는 여성은 고전적 이미지가 가장 많이 나타났고 남성은 순정적 이미지가 가장 많이 나타났다. 여성의 이미지는 거의 변화가 없었고 남성 이미지의 경우 중성적 이미지는 가장 적었으나 증가하는 추세를 보여주었다. 고전적 이미지가 가장 많이 나타난 장르는 R&B와 발라드였고 순정적 이미지가 가장 많이 나타난 장르는 발라드, R&B와 록이었다. 선정성은 댄스곡과 힙합에서 더 많이 나타났다. 신체노출에 있어서 여성은 모든 부위에서 남성보다 더 높은 비율로 나타났다. 성적표현에 있어서 여성은 표정유혹이 남성은 성적자세가 상대적으로 많이 나타나 성역할 고정관념이 뚜렷하게 나타났다. The purpose of this study was to examine stereotype of gender role in music video, comparing of gender image, sexuality(body exposure & sexual expression) by genre and gender difference. A content analysis of 300 songs and 517 characters was conducted between 2004 and 2013. Results were including followings. While women engaged in classic image, man engaged in naive image. R&B and Ballad demonstrated more classic image of women. Ballad, R&B, and Rock demonstrated more naive image of men than other genre. Sexuality was more prominent in dance and hip-hop genre. Compared to male character, female character was more sexually objectified, held to exposer herself and more likely to demonstrated sexually alluring behavior.
조수선(Susan Joe) 한국언론학회 2005 한국언론학보 Vol.49 No.2
This study examined the effects of headline and leadline in the online newspaper reading by measuring reader's comprehension and evaluation. For the experiment, 123 university students and 103 working men distributed randomly into 2x3 headline and leadline conditions. The subjects rated the recall, recognition, credibility, interest, and quality after reading with the headline and leadline combination via computer terminals. Results indicated that the subject rated the informational headline higher than the sensational headline except the interest. In terms of leadline, the summary leadline had the highest score and followed no leadline and the beginning leadline. Consequently, headline effect appeared to be higher than leadline based on interaction effect.
조수선(Susan Joe) 동서언론학회 2013 동서언론 Vol.16 No.-
본 연구의 목적은 오락 프로그램의 자막을 서술 주체와 상황에 근거하여 유형별로 분류하고 각 유형별 내포하고 있는 언어적 문제점을 분석함으로써 자막의 부정적 영향 관련 문제점에 대한 해결의 단초를 제공하고자 하는 것이다. 이를 위해 본 연구는 하나의 사례연구로써 자막의 유형과 표현형식을 적용하여 내용분석을 실시했다 자막 유형별로 볼 때 어휘적 측면의 문제점은 "제작자 의도적 제시형" 이 가장 많았고 그다음 "대화발화 제시형" 이었다 비문법적 조어는 제작자 의도적 제시형 이 가장 많이 나타났고 그 다음 "혼합적 의도적 제시형" 으로 나타났다 자막의 수는 출연자의 대사를 그대로 옮겨 적은 자막인 대화발화 제시형 이 더 많은 것으로 나타났으나 오락 프로그램의 자막 관련 부정적 측면은 제작자가 의도적으로 제시하고자 한 자막인 "제작자 의도적 제시형" 이 더 많이 나타났다 따라서 자막의 문제점이 효율적으로 해결하기 위해서는 생산자인 제작자 측면에서의 접근과 이해가 필요하다. This Study is to organize the problems related to text in entertainment program. To do this, a content analysis of text is conducted to a entertainment program, <Moo Han Do Jun>. As a aspect of problems of using vocabularies, the largest number of text patterns is producers" intention and second largest number of text patterns is performers" talk. In using non-grammatical creation of words, the largest number of text patterns is Producers" Intention and second largest number of text patterns is hybrid of performers" talk and producers" intention. Although the frequency of performers" talk is higher than producers" intention in terms of a total number of text patterns, the frequency of producers" intention is higher than performers" talk in terms of problems of using vocabularies and non-grammatical creation of words.
조수선(Joe, Susan) 동서언론학회 2015 동서언론 Vol.17 No.-
본 연구는 뮤직 비디오에 나타난 폭력의 양에 대해 살펴보고 이를 직업적 그리고 성별 고정관념과 관련하여 내용분석을 실시했다. 이를 위해 인터넷과 모바일을 기반으로 뮤직비디오 콘텐츠를 서비스하는 한 사이트의 2004년부터 2013년까지 각 연도별 상위 30개 뮤직비디오를 분석하였다. 기본적으로 뮤직비디오에 나타나는 폭력의 유형, 노래 장르별 차이, 등장인물의 직업 역할 등을 살펴보았다. 또한 동시에 네 가지 폭력의 유형별 성별 폭력의 주체와 피해자로 나타나는 비율의 차이를 알아보았다. 그 결과, 폭력적 장면의 양은 크게 나타나지 않았으나 성별 폭력의 주체와 피해자간의 차이는 뚜렷하게 드러났다. 이는 청소년들에게 여성은 폭력의 피해자가 될 수 있다는 것을 당연하게 받아들이는 폭력성과 관련된 성역할 고정관념을 공고히 할 수 있다는 문제점을 제시하고 있다. The purpose of this study was to examine violence in music video in terms of gender stereo types and occupational roles. A representative sample of music video contents from 2004 to 2013 was selected in top 30 ranking of a music video service site via internet and mobile base. Basically types of violence, difference of music genre, and occupational role of characters were analyzed. Moreover, the subject and object of four types of violence were analyzed. The results reveal that the quantity of violence is not much featured, but significant gender differences emerged in subject and object role of violence. It is discussed in terms of risk that exposure to music video violence may be posing to adolescent’s learning gender stereo type.
김유정(Kim Yoo-Jung),조수선(Susan K. Joe) 한국언론학회 2001 한국언론학보 Vol.45 No.3
The purpose of this study was to analyze women's sites in internet as a cyber community in terms of interest and relationship. Community may be seen as a territory controlled by a range of common topic. Computer network are being used to connect people to people, resulting to do people create a certain kind of community. Women's sites as a cyber community provide a much needed topic noting women's style. And in women's sites, women have formed thousands of groups to discuss a range topic, entertain on another, and even work on a range of complex collective projects. A content analysis was conducted on 16 woman's sites in Internet. The physical appearance- and family-related subjects are most frequently appeared in interest area. And results also show that connections' generations-, and entertainment-related subjects are most frequently appeared contents in the sites for building relationship among site members. However the interesting subjects and relationship building in woman's site in Internet are not interrelated each other. Future research requires a survey of members in the cyber community to investigate preference and involvement of the contents.