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      • KCI등재
      • 대학 ‘지하캠퍼스’ 내 커뮤니티 공간이 지닌 ‘제3의 공간’ 특성 분석 연구 - 이용자 행태 분석을 중심으로 -

        허진(Huh, Jin),박보슬(Park, Bo-Seul),김석경(Kim, Suk-Kyung) 한국실내디자인학회 2024 한국실내디자인학회 학술대회논문집 Vol.26 No.1

        The university campus needs a variety of spaces where many members, including thousands of students and faculty members, can freely interact and relax during their studies and research. Several universities are creating an ‘underground campus’ as a sustainable renovation alternative. The community space within the underground campus can have common characteristics with ‘the third place’ in that it is regarded as a space that anyone can access and communicate comfortably. The purpose of this study is to analyze the behavior of people who use the community space within the underground campus as ‘the third place’ characteristics. An observation survey was conducted on the user behavior according to the spatial characteristics by visiting 3 community spaces within underground campuses (Hana Square at Korea University, ECC at Ewha Womans University, and Baekyang Nuri at Yonsei University). Results show that factors such as using sunken and windows, arranging furniture suitable for interaction, operating programs open to all, creating a free mood with open space, and providing comfortable spaces like home created the community space that served as ‘the third place’. This research can be a useful guideline for the design of the university underground campus to revitalize each member and community.

      • KCI등재SCOPUS

        조선시대 풍속화를 이용한 달력디자인

        허진(HUH Jin) 한국디자인학회 2010 디자인학연구 Vol.23 No.6

        This product is designed by the request of Korean Youth Association in Japan for a wall-hanging calendar combined with the function as a Korean textbook[primer] for Korean elementary school students and a third-generation Korean residents. The calendars, which are commonly seen in the existing products, are made in combination with images, days and dates, and products with a variety of forms, such as for a wall-hanging calendar, desk calendar, and diary calendar, are being launched, but the key point in this product is made in the form of a textbook to which educational contents of teaching Hangeul are added besides the basic function of a calendar. In addition, this product uses the genre paintings showing the life during the Joseon Period as its image, giving cultural education for the students who are unfamiliar with the life of Koreans in the past. The design concept of this product sought after functions, aesthetics, and a user-centered design strategy through the combination of functions for the original function with the one for a Hangeul textbook, through which we made efforts to make a user-centered product even making the cultural superiority of Hangeul known to the public along with Hangeul education.

      • 플립드러닝(Flipped Learning) 수업 방식이 학습자 역량에 미치는 효과 분석

        허진(Jin Huh),홍아름(AhReum Hong) 글로벌경영학회 2018 글로벌경영학회 학술대회 발표논문집 Vol.2018 No.2

        급진적인 변화와 사회·문화적 다양성의 증가 속에서 4차산업혁명이라는 새로운 패러다임은 인간, 기술과 지식의 공유 그리고 융합이라는 키워드를 더욱 중요하게 대두시키고 있다. 지식을 전달하는 중요한 매체로서 교육의 역할과 효율성이 그 어느 때 보다 중요하게 부각되면서 플립드러닝(Flipped Learning)이 관심을 받게 되었다. 기존 연구들을 토대로 플립드러닝의 특징을 알아보고, 학습자의 역량에 따라 교수자가 수업방식을 설계함에 있어 중요하게 보아야 할 요인들을 구조 방정식을 통해 살펴보고 실증 분석하였다. 연구결과 첫 번째, 플립드러닝의 만족도에서 상호작용을 높이기 위해서는 피드백 관리와 협력학습이 중요한 요인으로 분석되었다. 두 번째, 플립드러닝의 만족도에서 자기주도학습을 높이기 위한 방법은 학습 관리와 피드백 관리가 중요한 요인으로 분석되었다. 세 번째 학습자 역량에 해당 되는 학습관리, 피드백관리, 협력관리는 플립드러닝의 만족도의 측정변수인 효과·성과를 높이는 데 중요한 요인으로 분석되었다. 본 연구를 통해 플립드러닝 만족도를 끌어올리기 위해서, 교수자는 학습자 간의 상호작용과 학습자 역량을 우선적으로 고려한 학습방법 개발이 중요함을 확인할 수 있었다. 본 연구를 토대로 플립드러닝을 처음 도입하는 교육기관이거나 교육운영에 효율적 관리를 위한 방안을 제시하고자 한다. 4th Industrial revolution was introduced as an agenda of World Economic Forum in 2016 first. This agenda makes the new technological progress, such as AI, robot technology, big data, Argumented Reality etc. As the important medium of knowledge transfer, the role of education and its efficiency with technology-added became more highlighted than ever. Based on the previous literature, this study investigates the characteristics of Flipped learning. The result of this study showed, firstly, the feedback management and the collaborative learning are the important factors to increase the satisfaction of Flipped learning, especially for the effective interaction. Secondly, the learning management and the feedback management are verified as the crucial elements for the self-directed learning out of the satisfaction of Flipped learning. Finally, the learning management, feedback management and the collaboration management, applied to the learner s competency, are analyzed as the main causes for elevating the effectiveness and the attainments, the measured variables of Flipped learning satisfaction. This study verified the importance of the learning methodology development for the instructor primarily considering the interactions with the learners and their learning competency in order to increase the satisfaction of the Flipped learning. Based on this study, we are presenting directions for the efficient operation of education management as an educational institution.

      • KCI등재
      • 베이비부머 세대와 MZ 세대의 공간 선호도 및 중요도에 관한 연구 - 국내 선행 연구 중심으로 -

        허진(Huh, Jin),조지영(Cho, Ji Young) 한국주거학회 2021 한국주거학회 학술대회논문집 Vol.33 No.2

        Born from 1955 to 1963, Baby Boomers occupy 14% of the entire population in Korea; Generation MZ, comprising Millennials (born from 1981 to 1996) and Generation Z (born from 1997 to 2010), occupy 36%. Because they occupy a sizable portion of the population and have unique lifestyles, understanding the characteristics of space that members of each generation prefer and any differences between them is important in order to provide appropriate spatial design for the respective groups. A systematic literature review was conducted on 18 relevant domestic articles in Korea to identify spatial characteristics preferred and aspects considered important by the two generations. Results of the analysis show the following three differences between the two generations: (a) Generation MZ tends to prefer black and dark colors; whereas Baby Boomers prefer bright colors; (b) Baby Boomers tend to prefer higher levels of illuminance than Generation MZ; and (c) Baby Boomers consider social, ecological, and green space important, whereas Generation MZ considers cultural experience, user service, and walkable environments important. The findings from this research can serve as a useful guideline in the design of spaces for each generation.

      • 실험설계의 재현성 확보를 위한 EEG를 이용한 환경에 대한 반응 실험연구 분석 - 국내 선행연구 중심으로 -

        허진(Huh, Jin),조지영(Cho, Ji Young) 한국주거학회 2020 한국주거학회 학술대회논문집 Vol.32 No.2

        The COVID-19 pandemic has brought more interest in human health and wellbeing toward built environment, especially home where people spent the majority of their time. Electroencephalography (EEG), a tool to measure brain wave activities and frequency, has been recently used in environmental behavior research to understand human response to diverse characteristics of built environment, such as architecture and interior design. This study was designed to investigate prior EEG studies on human response to diverse qualities of physical environment to obtain a reproducibility of research methodology. A total of 24 journal articles were systematically reviewed to locate the following aspects: experiment stimuli, research purpose, experiment setting, use of other data collection methods besides EEG, number of participants, part of brain where EEG was measured, and brain wave frequencies and indicators reported. Results show that the majority of studies have focused on color and lighting. Diverse experiment settings included rendered images on computer screens, images of real environments, and VR head-mounted display. Reporting the rationale of measuring certain parts of the brain and specific brain wave frequencies and providing theoretical basis on it are necessary to achieve both reproducibility in future research and development of EEG studies in built environment.

      • 브랜드 공간에 적용된 미디어 월의 디자인 특성 연구 - 패션 브랜드 플래그십 스토어 사례 분석을 중심으로 -

        허진(Huh, Jin),김석경(Kim, Suk-Kyung) 한국실내디자인학회 2024 한국실내디자인학회 학술대회논문집 Vol.26 No.3

        The brand space has evolved to an important area for expressing brand image beyond merely selling products. Media walls provide higher level of user’s flow experience as they show brand identity more effectively. The purpose of this study was to identify the relationship between the brand space components and user’s flow experience by analyzing the characteristics of media wall in fashion brand flagship stores in Korea. The visibility of the content displayed on media walls holds greater significance in flagship stores compared to other types of brand space. The results showed that multi-sensory experiences and user participation lead to enhanced brand communication and flow experiences more when a media wall was applied to the experience space. This emphasized the brand’sdistinctiveness, offering users a unique experience that can increase the likelihood of purchase behavior. This study would serve as a useful resource for designing brand space that offer users differentiated experiences and high levels of flow experience.

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