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        액티비즘을 바탕으로 한 인터랙티브 예술 작품 제작 연구 – <디볼루션: 더 헤리티지>를 중심으로

        오제호 한국디지털콘텐츠학회 2022 한국디지털콘텐츠학회논문지 Vol.23 No.7

        The aims of this study are to suggest elements of interactive artwork to which Activism can be applied and to create a new prototype of the interactive artwork. Activism was originally designed for a resistance movement against the existing standardized public design and can reinforce the subjective activities in interactive artwork. This paper analyzed Activism-related studies and derived key factors on where it can be applied. Based on the derived factors, the design was proposed as a prototype of a new version of interactive artwork, deBallution. The prototype used cultural heritage, such as a Wolji image in Gyeongju of a pond in the Silla kingdom, to create interactive artwork. Based on the proposed design, this paper produced the original interactive artwork deBallution: The Heritage. Through the new Activism method, researchers and artists will increase the audience’s resistance by creating interactive artwork and expanding their artistic messages. This resistance will be based on participation of the audience members.

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