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3D Programmable Shader 검증을 위한 소프트웨어 시스템 구성
정형기(Hyung-Ki Jeong),김상연(Sang-Yeon Kim),이광엽(Kwang-Yeob Lee),유현준(Hyun-June Yoo),허현민(Hyun-Min Hur) 대한전자공학회 2006 대한전자공학회 학술대회 Vol.2006 No.11
In the case to verify 3D Graphics HDL design model, we know the best way of a verification that is making the verification system on embedded SoC platform. But it’s too difficult to design & verify the IPs for SoC components. In this paper, we present more easy way to verify not only 3D shader, but also the other complex HDL design. This verification method will be given highly improvement in reliability & design time cost.