The perspective of the silver generation pursuing a socially healthy and happy lifestyle is changing as there are increasing interests towards the potential of the old market as the society experiences the rapid phenomenon of aging society. The new si...
The perspective of the silver generation pursuing a socially healthy and happy lifestyle is changing as there are increasing interests towards the potential of the old market as the society experiences the rapid phenomenon of aging society. The new silver generation achieved a higher level of education and is more economically rational than the silver generation. The new silver generation is emerging as a new consumer class that can flexibly react to social changes such as the advent of digital media. The popularization of the smart phone, which is the symbolic representation of digital media, highlights the necessity of studies on digital media for the new silver generation. However, the present condition of domestic research is that while studies mainly approach through an external perspective concerning the physical characteristics of the new silver generation, there is a lack of studies regarding the accommodation of digital media. In this sense, it is important to find the inner needs that can influence the new silver generation's accommodation of digital media.
In this study, the emotional value factors influencing the new silver generation's inner needs were clarified utilizing the value of LOV and VASL2, and the lifestyle system. By using this factor as the external variable of the technology accommodating model, the influence on accommodation of digital media was analyzed. Also by performing a comparative study between the general adult users, the silver generation, and the new silver generation, the validity of whether the emotional factors can represent the new silver generation or not was verified.
First, the emotional value factors of the new silver generation were drawn based on LOV value items and VALS2 lifestyle items. Through factorial analysis, the following seven emotional value items were drawn: effort and self-esteem, respect for others, appearance, external factors, social participation, responsibility, and use of media and information. Next, using the seven factors as external variables, the influence of emotional value factors on the accommodation of digital media by general users, silver generation and new silver generation were analyzed respectively.
Regarding the relations between the external variables and perceived utility of general users, out of seven factors, five factors of effort and self-esteem, respect for others, appearance, external factors, and use of media and information appeared to be influencing the perceived utility. Regarding the relations between external variables and usability, out of seven factors, four factors of appearance, external factors, respect for others and use of media and information appeared to be influencing the perceived usability. Considering the relations between perceived usability, utility and attitude towards usage, the perceived utility and usability seemed to highly influence the attitude towards usage. Considering the relations between perceived utility, attitude towards usage and purposes of usage, perceived utility and attitude towards usage, both seemed to highly influence the purposes of usage. Based on these findings, the result was that among the new generation's emotional value factors, appearance, external variables, respect for others, and use of media and information factors can also be applied to general users.
Regarding the relations between the external variables and perceived utility of silver generation, out of seven factors, only three factors of effort and self-esteem, appearance, and social participation appeared to be influencing the perceived utility. Regarding the relations between external variables and usability, out of seven factors, three factors of effort and self-esteem, appearance, and social participation appeared to be influencing the perceived usability. The perceived usability influenced the perceived utility, and concerning the relations between perceived usability, perceived utility and attitude towards usage, perceived usability and utility seemed to highly influence attitude towards usage. Concerning the relations between perceived utility, attitude towards usage and purposes of usage, perceived utility and attitude towards usage, both seemed to highly influence purposes of usage.
Regarding the relations between the external variables and perceived utility of the new silver generation, out of seven factors, three factors of effort and self-esteem, appearance, and external variables appeared to be influencing the perceived utility. Regarding the relations between external variables and usability, out of seven factors, three factors of effort and self-esteem, appearance, and social participation appeared to be influencing the perceived usability. The perceived usability influenced the perceived utility, and concerning the relations between perceived usability, perceived utility and attitude towards usage, perceived usability and utility seemed to highly influence the attitude towards usage. Concerning the relations between perceived utility, attitude towards usage and purposes of usage, perceived utility and attitude towards usage, both seemed to highly influence the purposes of usage.
The primary emotional value factors influencing the new silver generation's accommodation of digital media were three factors of effort and self-esteem, appearance, and social participation. Emotional value factors such as effort and self-esteem, and appearance, implies that they are greatly influencing the new silver generation in that smart phones are being used as an integrated digital media of the 21st century. The social participation factor reflects the new silver generation's needs of desiring to become a meaningful member of the society. By using the smart phone, they feel that they are being accepted as a member of the society.
While general users were influenced by four factors of appearance, use of media and information external variables and respect for others, the n