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      https://www.riss.kr/link?id=A109532241

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      다국어 초록 (Multilingual Abstract)

      This study developed virtual geographic field trip learning content based on drone mapping technology within a metaverse space and applied it to elementary social studies education to analyze its educational effectiveness. The purpose of this study was to design a metaverse environment using data collected through drone mapping, allowing learners to engage in self-directed exploration and learning. The study focused on the 6th-grade social studies curriculum, specifically the theme of “Environmental Protection and Sustainable Development.” Key factors such as academic achievement, spatial thinking, problem-solving ability, interactivity, and learning satisfaction were measured. The results showed that learning with drone mapping-based metaverse environments positively impacted students' academic achievement and spatial thinking. Notably, middle-achieving students demonstrated significant improvement, and the study highlighted the importance of self-directed learning experiences. Collaborative interactions in the metaverse space also enhanced student motivation and problem-solving skills, leading to high engagement and learning satisfaction. This study suggests that integrating drone mapping with metaverse technology has the potential to foster creative thinking and real-world problem-solving skills in learners.
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      This study developed virtual geographic field trip learning content based on drone mapping technology within a metaverse space and applied it to elementary social studies education to analyze its educational effectiveness. The purpose of this study wa...

      This study developed virtual geographic field trip learning content based on drone mapping technology within a metaverse space and applied it to elementary social studies education to analyze its educational effectiveness. The purpose of this study was to design a metaverse environment using data collected through drone mapping, allowing learners to engage in self-directed exploration and learning. The study focused on the 6th-grade social studies curriculum, specifically the theme of “Environmental Protection and Sustainable Development.” Key factors such as academic achievement, spatial thinking, problem-solving ability, interactivity, and learning satisfaction were measured. The results showed that learning with drone mapping-based metaverse environments positively impacted students' academic achievement and spatial thinking. Notably, middle-achieving students demonstrated significant improvement, and the study highlighted the importance of self-directed learning experiences. Collaborative interactions in the metaverse space also enhanced student motivation and problem-solving skills, leading to high engagement and learning satisfaction. This study suggests that integrating drone mapping with metaverse technology has the potential to foster creative thinking and real-world problem-solving skills in learners.

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