1 김진곤, "스마트폰을 활용한 HMD에서 스테레오이미지의 정합성 구현방안" (사)한국커뮤니케이션디자인협회 커뮤니케이션디자인학회 51 : 77-90, 2015
2 한정엽, "모바일HMD기반 VR체험 콘텐츠디자인 특성연구" 한국공간디자인학회 10 (10): 199-207, 2015
3 David M. Hoffman, "Vergence–accommodation conflicts hinder visual performance and cause visual fatigue" 8 (8): 1-30, 2008
4 Byung-jin Park, "Stereoscopic Depth Fidelity: New Reference For Making Effective and Natural Stereoscopic 3D Content" 2012 (2012): 92-95, 2012
5 Peter A. Howarth, "Potential hazards of viewing 3-D stereoscopic television, cinema and computer games: a review" 31 (31): 111-122, 2011
6 Eugene Hecht, "Optics" Addison-Wesley 149-170, 2002
7 Benoit Michel, "La Stéréoscopie numérique" Eyrolles 27-58, 2011
8 한종성, "HMD를 이용한 VR 관광 콘텐츠" 한국콘텐츠학회 15 (15): 40-47, 2015
9 P. J. Sung, "Geometric Optics for Optometrist" Daihaks 115-149, 2010
10 Min-sik Kang, "Development Trend of Virtual Reality Head Mounted Display" 16 (16): 38-45, 2015
1 김진곤, "스마트폰을 활용한 HMD에서 스테레오이미지의 정합성 구현방안" (사)한국커뮤니케이션디자인협회 커뮤니케이션디자인학회 51 : 77-90, 2015
2 한정엽, "모바일HMD기반 VR체험 콘텐츠디자인 특성연구" 한국공간디자인학회 10 (10): 199-207, 2015
3 David M. Hoffman, "Vergence–accommodation conflicts hinder visual performance and cause visual fatigue" 8 (8): 1-30, 2008
4 Byung-jin Park, "Stereoscopic Depth Fidelity: New Reference For Making Effective and Natural Stereoscopic 3D Content" 2012 (2012): 92-95, 2012
5 Peter A. Howarth, "Potential hazards of viewing 3-D stereoscopic television, cinema and computer games: a review" 31 (31): 111-122, 2011
6 Eugene Hecht, "Optics" Addison-Wesley 149-170, 2002
7 Benoit Michel, "La Stéréoscopie numérique" Eyrolles 27-58, 2011
8 한종성, "HMD를 이용한 VR 관광 콘텐츠" 한국콘텐츠학회 15 (15): 40-47, 2015
9 P. J. Sung, "Geometric Optics for Optometrist" Daihaks 115-149, 2010
10 Min-sik Kang, "Development Trend of Virtual Reality Head Mounted Display" 16 (16): 38-45, 2015
11 김정호, "Change of Total Convergence on Visual Function Case after 3D Images" 한국인터넷방송통신학회 7 (7): 57-61, 2015
12 Alaric Hamacher, "Analysis of depth perception in smart phone HMDs" 2016
13 Choon-sung Shin, "A Study of Application Technology and Development Tendency on the Virtual Reality Training" 16 (16): 17-23, 2015
14 김정호, "3D 영상 시청에 대한 시각적 피로도의 임상적 고찰" 한국통신학회 38 (38): 990-999, 2013