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      디자인 전시에 있어서 체험성에 관한 연구 = A Study on Experience in Design Exhibition

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      https://www.riss.kr/link?id=A103794768

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      다국어 초록 (Multilingual Abstract)

      With the changes in the exhibition environment, recently 'experience'-oriented exhibition, which is more active and positive, and contains the systems of stimulating five senses, is being highlighted in the field of design exhibition, instead of 'appreciation'-oriented exhibition that is quite passive, is focused on the revival of visual experience, and aims at pure aesthetic experience only. Under this circumstance, it is necessary to re-formulate the meaning of 'experience' as the opposite concept of 'appreciation', and the characteristics and the possibility of experience-oriented exhibition. This paper defined experience from various aspects and in addition, it analyzed the concept of experience in relation to the phenomenon of exhibition. Through this, it analogized the relation between the target of experience and the subject of the experience and classified their meanings and cases into: extensity that the memory of experience determines the awareness of space; functional reactivity (interaction, inducement, participation) that the media of exhibition responds to the operations chosen by the spectator of experience; emotional reactivity (communication, directness) that the spectator of experience touches or operates a design through a part of his/her physical body; possibility of ownership that the spectator of experience would like to have a design product through the new experience of exhibition; and virtual actuality that virtual experience is directly experienced through videos or five human senses. Therefore, the characteristics of experience-oriented design exhibition are that in the relationship between things and human beings, between human beings and space, and between things and space, the spectator of experience directly participates in the exhibition through a sensory organ of his/her body. That is, he/she makes a new communication relation with the things that he/she experiences through two-way interaction, and the targets of the design exhibition are selectively consumed and further, get connected to the possibility of ownership, depending on the stimulating system for experience and values that he/she has given meanings to in his/her private life and own space. The design things that have been penetrated into one's living as a form of ownership become daily design, daily cultures, and real life. Therefore, this paper intends to examine the characteristics of experience-oriented design exhibition through the analysis of the concept of 'experience', and further, it purports to clarify the meanings and the values of the possibility and the direction of design exhibition.
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      With the changes in the exhibition environment, recently 'experience'-oriented exhibition, which is more active and positive, and contains the systems of stimulating five senses, is being highlighted in the field of design exhibition, instead of 'appr...

      With the changes in the exhibition environment, recently 'experience'-oriented exhibition, which is more active and positive, and contains the systems of stimulating five senses, is being highlighted in the field of design exhibition, instead of 'appreciation'-oriented exhibition that is quite passive, is focused on the revival of visual experience, and aims at pure aesthetic experience only. Under this circumstance, it is necessary to re-formulate the meaning of 'experience' as the opposite concept of 'appreciation', and the characteristics and the possibility of experience-oriented exhibition. This paper defined experience from various aspects and in addition, it analyzed the concept of experience in relation to the phenomenon of exhibition. Through this, it analogized the relation between the target of experience and the subject of the experience and classified their meanings and cases into: extensity that the memory of experience determines the awareness of space; functional reactivity (interaction, inducement, participation) that the media of exhibition responds to the operations chosen by the spectator of experience; emotional reactivity (communication, directness) that the spectator of experience touches or operates a design through a part of his/her physical body; possibility of ownership that the spectator of experience would like to have a design product through the new experience of exhibition; and virtual actuality that virtual experience is directly experienced through videos or five human senses. Therefore, the characteristics of experience-oriented design exhibition are that in the relationship between things and human beings, between human beings and space, and between things and space, the spectator of experience directly participates in the exhibition through a sensory organ of his/her body. That is, he/she makes a new communication relation with the things that he/she experiences through two-way interaction, and the targets of the design exhibition are selectively consumed and further, get connected to the possibility of ownership, depending on the stimulating system for experience and values that he/she has given meanings to in his/her private life and own space. The design things that have been penetrated into one's living as a form of ownership become daily design, daily cultures, and real life. Therefore, this paper intends to examine the characteristics of experience-oriented design exhibition through the analysis of the concept of 'experience', and further, it purports to clarify the meanings and the values of the possibility and the direction of design exhibition.

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      참고문헌 (Reference)

      1 번트 H. 슈미트, "체험마케팅" 세종서적 2002

      2 크리스티안 미쿤다, "제 3의 공간" 미래의 창 2005

      3 서민교, "전시마케팅" 한올출판사 2004

      4 김인권, "전시디자인" 태학원 2004

      5 황미영, "전시공간의 Sequence 분석 방법론 모색" 한국문화공간건축학회 (8) : 67-77, 2002

      6 볼프강 루페르트, "일상의 기호" 조형교육 2000

      7 홍성용, "스페이스 마케팅" 삼성경제연구소 2007

      8 야마무라 신이치로, "소니 제국의 마케팅" 참솔 2001

      9 홍기빈, "세상을 움직이는 소유의 역사" 책세상 2007

      10 번슈미트, "번슈미트의 미학적 마케팅" 김앤김 북스 2007

      1 번트 H. 슈미트, "체험마케팅" 세종서적 2002

      2 크리스티안 미쿤다, "제 3의 공간" 미래의 창 2005

      3 서민교, "전시마케팅" 한올출판사 2004

      4 김인권, "전시디자인" 태학원 2004

      5 황미영, "전시공간의 Sequence 분석 방법론 모색" 한국문화공간건축학회 (8) : 67-77, 2002

      6 볼프강 루페르트, "일상의 기호" 조형교육 2000

      7 홍성용, "스페이스 마케팅" 삼성경제연구소 2007

      8 야마무라 신이치로, "소니 제국의 마케팅" 참솔 2001

      9 홍기빈, "세상을 움직이는 소유의 역사" 책세상 2007

      10 번슈미트, "번슈미트의 미학적 마케팅" 김앤김 북스 2007

      11 김형숙, "미술, 전시, 미술관" 예경 2006

      12 심낙훈, "마케팅을 위한 전시디자인" 국제 2005

      13 "디자인 발견-일상속의 디자인 문화" 디자인 미술관 1999

      14 홍승표, "나는, 디자인이다" 다빈치 2003

      15 나단쉐드로프, "experience design" 안그라픽스 2004

      16 Edson, G., "The handbook for Museums" Routledge 1996

      17 Mittle Gene A, "Learning to Look/ Looking To Learn: A proposed Approach To Appreciation at the Secondary School Level" Art Education 1980

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2027 평가예정 재인증평가 신청대상 (재인증)
      2021-01-01 평가 등재학술지 유지 (재인증) KCI등재
      2018-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2015-02-09 학술지명변경 외국어명 : Bulletin of Korean Society of Basic Design & Art -> Journal of Basic Design & Art KCI등재
      2015-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2011-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2009-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2006-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      2005-01-01 평가 등재후보 1차 PASS (등재후보1차) KCI등재후보
      2003-01-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.33 0.33 0.34
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.34 0.34 0.512 0.08
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