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      옴니 풀리 기반 전방향 트레드밀 개발

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      다국어 초록 (Multilingual Abstract)

      Locomotion interface with a virtual reality environment can enhance immersiveness of a user due to the increased proprioception and real energy consumption. An Omni-Directional Treadmill (ODT) is considered as one of these devices; it can facilitate h...

      Locomotion interface with a virtual reality environment can enhance immersiveness of a user due to the increased proprioception and real energy consumption. An Omni-Directional Treadmill (ODT) is considered as one of these devices; it can facilitate human movements such as walking, running and turning. It can provide a two-dimensional locomotion interface function for interacting an avatar in the virtual environment and the user in the real environment. Existing Omni-directional treadmills are heavy, complex and exhibit low power transmission efficiency. Besides, their significant limitation is slow acceleration and deceleration; which makes them inadequate for applications such as gaming and training of soldiers in virtual environment. Therefore, this paper suggests a novel design of a Fast Omni-Directional Treadmill (F-ODT). The proposed system is simpler, lightweight and produces a high power transmission efficiency based on the suggested Omni-pulley mechanism. Dynamic analysis of the design is performed using simulation program ADAMS® to calculate the drive power, and the required drive motor are selected accordingly. Furthermore, prototype of the F-ODT system is developed according to the proposed design and the capability of the system to provide rapid acceleration is validated. The proposed F-ODT system will be used as a locomotion interface platform in various virtual reality environments such as training of soldiers, gaming, educational experiences and gait rehabilitation. Future task is integration of the F-ODT with a motion capture system and a display system for immersive virtual reality experience.

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      목차 (Table of Contents)

      • Abstract
      • Ⅰ. 서론
      • Ⅱ. 설계
      • Ⅲ. 동적 해석
      • Ⅳ. 시스템 구동
      • Abstract
      • Ⅰ. 서론
      • Ⅱ. 설계
      • Ⅲ. 동적 해석
      • Ⅳ. 시스템 구동
      • Ⅴ. 결론
      • REFERENCES
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      참고문헌 (Reference)

      1 윤정원, "가상현실 대화용 가상걸음 장치의 지능제어" 제어·로봇·시스템학회 12 (12): 926-934, 2006

      2 차무현, "가상현실 네비게이션을 위한 보행 이동 시스템의 개발" 한국CDE학회 18 (18): 290-298, 2013

      3 A. R. Ruddle, "Walking improves your cognitive map in environments that are large-scale and large in extent" 18 (18): 10-, 2011

      4 "US army"

      5 Harrison P. Crowell III, "Tran, and Patrick W. Wiley, Improvements in the Omni-Directional Treadmill: Summary Report and Recommendations for Future Development" 2006

      6 H. Iwata, "The torus treadmill : Realizing locomotion in VEs" IEEE 19 : 30-35, 1999

      7 E. E Carmein, "Omni-directional treadmill with application"

      8 Yao, Wu-Sung, "Modeling and control of twin parallel-axis linear servo mechanisms for high-speed machine tools" 1 (1): 77-85, 2011

      9 J. P. Hong, "Mechanical design: Theory and Practice, Ver. 5" Kyobo Book 2012

      10 "Infinadeck"

      1 윤정원, "가상현실 대화용 가상걸음 장치의 지능제어" 제어·로봇·시스템학회 12 (12): 926-934, 2006

      2 차무현, "가상현실 네비게이션을 위한 보행 이동 시스템의 개발" 한국CDE학회 18 (18): 290-298, 2013

      3 A. R. Ruddle, "Walking improves your cognitive map in environments that are large-scale and large in extent" 18 (18): 10-, 2011

      4 "US army"

      5 Harrison P. Crowell III, "Tran, and Patrick W. Wiley, Improvements in the Omni-Directional Treadmill: Summary Report and Recommendations for Future Development" 2006

      6 H. Iwata, "The torus treadmill : Realizing locomotion in VEs" IEEE 19 : 30-35, 1999

      7 E. E Carmein, "Omni-directional treadmill with application"

      8 Yao, Wu-Sung, "Modeling and control of twin parallel-axis linear servo mechanisms for high-speed machine tools" 1 (1): 77-85, 2011

      9 J. P. Hong, "Mechanical design: Theory and Practice, Ver. 5" Kyobo Book 2012

      10 "Infinadeck"

      11 I. Frissen, "Human Walking in Virtual Environments" Springer New York 113-144, 2013

      12 A. A. Khan, "Fuzzy controller design for assisted omni-directional treadmill therapy" 3 (3): 30-37, 2013

      13 "Digi-Capital, Augmented/Virtual Reality to hit $150 billion disrupting mobile by 2020"

      14 H. -S. Lee, "Design of the omni directional treadmill based on an omni-pulley mechanism" IEEE 889-894, 2016

      15 M. Schwaiger, "Cyberwalk : an advanced prototype of a belt array platform" 50-55, 2007

      16 J. L. Souman, "CyberWalk : Enabling unconstrained omnidirectional walking through virtual environments" 8 (8): 25-, 2011

      17 A. C. Boynton, "Biomechanical and Physiological Validation of the Omni-Directional Treadmill Upgrade as a Mobility Platform for Immersive Environments" U.S. Army 2011

      18 J. -W. Yoon, "A novel locomotion interface with two 6-dof parallel manipulators that allows human walking on various virtual terrains" 25 (25): 689-708, 2006

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2023 평가예정 해외DB학술지평가 신청대상 (해외등재 학술지 평가)
      2020-01-01 평가 등재학술지 유지 (해외등재 학술지 평가) KCI등재
      2011-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2009-12-29 학회명변경 한글명 : 제어ㆍ로봇ㆍ시스템학회 -> 제어·로봇·시스템학회 KCI등재
      2009-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2008-01-02 학술지명변경 한글명 : 제어.자동화.시스템공학 논문지 -> 제어.로봇.시스템학회 논문지
      외국어명 : Journal of Control, Automation and Systems Engineering -> Journal of Institute of Control, Robotics and Systems
      KCI등재
      2007-10-29 학회명변경 한글명 : 제어ㆍ자동화ㆍ시스템공학회 -> 제어ㆍ로봇ㆍ시스템학회
      영문명 : The Institute Of Control, Automation, And Systems Engineers, Korea -> Institute of Control, Robotics and Systems
      KCI등재
      2007-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2005-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2002-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      1999-07-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.69 0.69 0.55
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.45 0.39 0.509 0.14
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