1 E. Hodgson, "Virtual reality in the wild: a self-contained and wearable simulation system" 157-158, 2012
2 M. Ponder, "VHD++ development framework:towards extendible, component based VR/AR simulation engine featuring advanced virtual character technologies" 96-104, 2003
3 S. Dong, "Robust mobile computing framework for visualization of simulated processes in augmented reality" 3111-3122, 2010
4 M. E. Fayad, "Object-oriented application frameworks" 40 (40): 32-38, 1997
5 M. Karkee, "Modeling and real-time simulation architectures for virtual prototyping of off-road vehicles" 15 (15): 83-96, 2011
6 I. Davliakos, "Model-based control of a 6-DOF electrohydraulic Stewart-Gough platform" 43 (43): 1385-1400, 2008
7 S. Straßburger, "Internet-based simulation using off-the-shelf simulation tools and HLA" 1669-1676, 1998
8 A. H. Behzadan, "General purpose modular hardware and software framework for mobile outdoor augmented reality applications in engineering" 22 (22): 90-105, 2008
9 H. Arioui, "From design to experiments of a 2-DOF vehicle driving simulator" 60 (60): 357-367, 2011
10 R. Johnson, "Frameworks=Components+Patterns" 40 (40): 39-42, 1997
1 E. Hodgson, "Virtual reality in the wild: a self-contained and wearable simulation system" 157-158, 2012
2 M. Ponder, "VHD++ development framework:towards extendible, component based VR/AR simulation engine featuring advanced virtual character technologies" 96-104, 2003
3 S. Dong, "Robust mobile computing framework for visualization of simulated processes in augmented reality" 3111-3122, 2010
4 M. E. Fayad, "Object-oriented application frameworks" 40 (40): 32-38, 1997
5 M. Karkee, "Modeling and real-time simulation architectures for virtual prototyping of off-road vehicles" 15 (15): 83-96, 2011
6 I. Davliakos, "Model-based control of a 6-DOF electrohydraulic Stewart-Gough platform" 43 (43): 1385-1400, 2008
7 S. Straßburger, "Internet-based simulation using off-the-shelf simulation tools and HLA" 1669-1676, 1998
8 A. H. Behzadan, "General purpose modular hardware and software framework for mobile outdoor augmented reality applications in engineering" 22 (22): 90-105, 2008
9 H. Arioui, "From design to experiments of a 2-DOF vehicle driving simulator" 60 (60): 357-367, 2011
10 R. Johnson, "Frameworks=Components+Patterns" 40 (40): 39-42, 1997
11 Y. Yun, "Design and analysis of a novel 6-DOF redundant actuated parallel robot with compliant hinges for high precision positioning" 61 (61): 829-845, 2010
12 P. Hur, "An underwater vehicle simulator with immersive interface using X3D and HLA" 85 (85): 33-44, 2009
13 M. Cha, "An interactive data-driven driving simulator using motion blending" 59 (59): 520-531, 2008
14 D. Martínez, "A framework to develop VR interaction techniques based on Open Interface and AFreeCA" 1-18, 2011
15 F. Tecchia, "A flexible framework for wide-spectrum VR development" 19 (19): 302-312, 2010
16 R. Bouville, "#FIVE : high-level components for developing collaborative and interactive virtual environments" 2015