By utilizing transnational proximity as a primary theoretical framework, I analyze the reasons why global audiences beyond Asia prefer contemporary Korean popular culture to other cultural products. I investigate several distinctive cultural programs ...
By utilizing transnational proximity as a primary theoretical framework, I analyze the reasons why global audiences beyond Asia prefer contemporary Korean popular culture to other cultural products. I investigate several distinctive cultural programs and Korean screen spheres―BTS and Squid Game (2021) in particular―as well as fan communities. I mainly discuss whether “transnational proximity” based on similar socio-cultural experiences, including social inequality and social injustice, which are rampant in late capitalist society, works as a new theoretical frame in comprehending the global success of Hallyu. Finally, I discuss whether transnational proximity plays a pivotal role in determining the growth of local popular culture in the global cultural sphere.