The purpose of this study was to examine The Effects of YouTube Golf Content Use Motivation and Use Characteristics on Perceived Usefulness and Exercise flow For this research purpose, a questionnaire survey was conducted on YouTube golf content users...
The purpose of this study was to examine The Effects of YouTube Golf Content Use Motivation and Use Characteristics on Perceived Usefulness and Exercise flow For this research purpose, a questionnaire survey was conducted on YouTube golf content users located in Seoul and Gyeonggi, and 349 pieces of questionnaires were used for final analysis. The collected data were analyzed through frequency analysis, exploratory factor analysis, and correlation analysis verification using the SPSS 26.0 program. The results of the study are as follows.
First, From the result of the one-way ANOVA analysis that was conducted to see the differences in use motivation, perceived usefulness, and exercise immersion according to the general characteristics of the study subjects, with regard to gender, 'convenience' as a sub-factor of use motivation was statistically significantly higher in women than in men, while in age, 'convenience' was statistically significant among the sub-factors of use motivation. Then further analysis was conducted and it was shown higher in the 20s and 30s groups than in the 40s and older groupsSecond, from the analysis that conducted on the average difference between groups in use motivation, perceived usefulness, and exercise immersion according to the use characteristics, with regard to the results according to the use period, the characteristics of 'diversity', 'fun' and 'informativeness, and 'perceived usefulness' were shown to be statistically significant, while in use frequency, 'diversity', 'fun', 'informativeness', 'perceived usefulness', and 'exercise immersion' were shown to be statistically significant among the sub-factors of use motivation. Then further analysis was conducted and the characteristics were shown to be higher in the group that uses the contents less than 4 times a week and the group of more than 4 times a week than the group of less than 2 times a week.
With regard to hours of use, 'diversity', 'fun', 'informativeness', 'perceived usefulness', and 'exercise immersion' were shown to be statistically significant among the sub-factors of use motivation. Then further analysis was conducted and the characteristics were shown to be higher in the group that uses the contents less than 1 hour and the group of more than 1 hour than in the group of less than 30 minutes.
Third, from the analysis of correlation by factors to clarify the effect of YouTube use motivation and use characteristics on perceived usefulness and exercise immersion, the use period as a use characteristics was shown to have a statistically significant positive (+) correlation with 'diversity', 'fun', 'informativeness', and 'perceived usefulness', but the correlation with 'convenience' and 'exercise immersion' was not statistically significant. In the correlation between frequency of use and variables, statistically significant positive (+) correlation was found in all factors except for the 'convenience' factor. In the correlation between use hours and variables, there was a positive (+) correlation in all factors except the 'convenience' factor. Meanwhile, analysis of the correlation of YouTube golf contents use motivation with perceived usefulness and exercise immersion showed a statistically significant positive (+) correlation in all factors, and finally, statistically positive (+) correlation was shown between perceived usefulness and exercise immersion.
Fourth, from a multiple regression analysis that was conducted to examine the relationship between use motivation, use characteristics, perceived usefulness, and exercise immersion, first, with regard to the influence of use motivation on perceived usefulness, 'informativeness', 'fun', and 'diversity' as sub-factors of use motivation had a statistically significant positive (+) effect on perceived usefulness in the sequence, while with regard to the influence of use motivation on exercise immersion, 'informativeness', 'convenience', 'fun' were found to have a statistically significant positive (+) effect on 'excercise immersion'. Next, the result of the effect of perceived usefulness on exercise commitment had a positive (+) effect on perceived usefulness. For the effect of the use characteristics on perceived usefulness, 'use time' and 'use frequency' had a positive (+) effect on perceived usefulness in the sequence, and for the effect of use characteristics on exercise immersion, It was confirmed that the 'frequency' factor had a positive (+) effect on exercise immersion.
Based on these results, it was possible to get to know the use motivation, use characteristics, perceived usefulness, and exercise immersion of YouTube golf content users. It was confirmed that the perceived usefulness increased according to the motivation and characteristics of use and had an effect on the actual exercise immersion.
It is considered that this study can be used as basic data for promoting golf population growth, golf infrastructure construction and golf industry base expansion via YouTube golf channels by producing higher quality YouTube golf contents and creating a positive impact on actual exercise immersion.