1 "https://web.cs.ucdavis.edu/~amenta/powercrust. html"
2 "https://github.com/vanruesc/sparse-octree"
3 "https://github.com/mauriciopoppe/quickhull3d"
4 Hoppe, H., "Surface Reconstruction from Unorganized Point" 26 : 71-78, 1992
5 Kazhdan, M., "Screened Poisson Surface Reconstruction" 32 (32): 2013
6 Kazhdan, M., "Poisson Surface Reconstruction" 61-70, 2016
7 Ohtake, Y., "Multi-level Partition of Unity Implicits" 463-470, 2003
8 Lorensen, W., "Marching Cubes: A High Resolution 3d Surface Reconstruction Algorithm" 163-169, 1987
1 "https://web.cs.ucdavis.edu/~amenta/powercrust. html"
2 "https://github.com/vanruesc/sparse-octree"
3 "https://github.com/mauriciopoppe/quickhull3d"
4 Hoppe, H., "Surface Reconstruction from Unorganized Point" 26 : 71-78, 1992
5 Kazhdan, M., "Screened Poisson Surface Reconstruction" 32 (32): 2013
6 Kazhdan, M., "Poisson Surface Reconstruction" 61-70, 2016
7 Ohtake, Y., "Multi-level Partition of Unity Implicits" 463-470, 2003
8 Lorensen, W., "Marching Cubes: A High Resolution 3d Surface Reconstruction Algorithm" 163-169, 1987