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      KCI등재

      A Case Study on Manufacturing Processes for Virtual Garment Sample

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      https://www.riss.kr/link?id=A105081036

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      다국어 초록 (Multilingual Abstract)

      Advances in 3D garment simulation technology contribute greatly to consumers becoming more immersed in movies and games by realistically expressing the garments the characters in the movie or game are wearing. The fashion industry has reached a point ...

      Advances in 3D garment simulation technology contribute greatly to consumers becoming more immersed in movies and games by realistically expressing the garments the characters in the movie or game are wearing. The fashion industry has reached a point where it needs to maximize efficiency in production and distribution to go beyond time and space in order to compete on the global market. The processes of design and product development in the fashion industry require countless hours of work and consume vast resources in terms of materials and energy to repeat sample production and assessment. Therefore, the design and product development tools and techniques must aim to reduce the sample making process. Therefore, this study aims to study a case for comparing the real garment sample making process to the virtual garment sample making process. In this study, we have analysed the differences between the real and virtual garment making processes by choosing designated patterns. As we can see from the study results, the real and virtual garments generally are made through similar processes in manufacturing, while the time consumed for each shows great variation. In real garment making, scissoring and sewing require the greatest number of work hours, whereas in virtual garment making, most of the time was spent in the simulation process.

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      참고문헌 (Reference)

      1 Yueqi Zhong, "Three-dimensional Garment Dressing Simulation" SAGE Publications 79 (79): 792-803, 2009

      2 Hahn, F., "Subspace Clothing Simulation Using Adaptive Bases" ACM 33 (33): 1-9, 2014

      3 Choi, K. J., "Stable but responsive cloth" ACM 604-611, 2002

      4 Baraff, D., "Large steps in cloth simulation" ACM 43-54, 1998

      5 Volino, P., "Implementing fast cloth simulation with collision response" IEEE Computer Society 257-268, 2000

      6 Yves Chiricota, "Geometrical modelling of garments" Emerald 13 (13): 38-55, 2001

      7 Noël Palomo-Lovinski, "Extensible Dress" SAGE Publications 26 (26): 119-130, 2008

      8 Barrie, L., "CLO Virtual Fashion moves to Europe on 3D design demand"

      9 Sungmin Kim, "Basic garment pattern generation using geometric modeling method" Emerald 19 (19): 7-17, 2007

      10 Marzia Fontana, "3D virtual apparel design for industrial applications" Elsevier BV 37 (37): 609-622, 2005

      1 Yueqi Zhong, "Three-dimensional Garment Dressing Simulation" SAGE Publications 79 (79): 792-803, 2009

      2 Hahn, F., "Subspace Clothing Simulation Using Adaptive Bases" ACM 33 (33): 1-9, 2014

      3 Choi, K. J., "Stable but responsive cloth" ACM 604-611, 2002

      4 Baraff, D., "Large steps in cloth simulation" ACM 43-54, 1998

      5 Volino, P., "Implementing fast cloth simulation with collision response" IEEE Computer Society 257-268, 2000

      6 Yves Chiricota, "Geometrical modelling of garments" Emerald 13 (13): 38-55, 2001

      7 Noël Palomo-Lovinski, "Extensible Dress" SAGE Publications 26 (26): 119-130, 2008

      8 Barrie, L., "CLO Virtual Fashion moves to Europe on 3D design demand"

      9 Sungmin Kim, "Basic garment pattern generation using geometric modeling method" Emerald 19 (19): 7-17, 2007

      10 Marzia Fontana, "3D virtual apparel design for industrial applications" Elsevier BV 37 (37): 609-622, 2005

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2026 평가예정 재인증평가 신청대상 (재인증)
      2020-01-01 평가 등재학술지 유지 (재인증) KCI등재
      2017-01-01 평가 등재학술지 유지 (계속평가) KCI등재
      2013-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2012-12-31 학회명변경 영문명 : The Korean Society For Clothing Industry -> The Society of Fashion and Textile Industry KCI등재
      2012-12-28 학술지명변경 외국어명 : Journal of the Korean Society of Clothing Industry -> Fashion & Textile Research Journal KCI등재
      2010-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2008-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2005-05-18 학술지명변경 한글명 : 한국의류산업학회 -> 한국의류산업학회지 KCI등재
      2005-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      2004-01-01 평가 등재후보 1차 PASS (등재후보1차) KCI등재후보
      2002-07-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.63 0.63 0.66
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.7 0.69 0.817 0.15
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