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      놀이 활용 신체표현활동이 초등학생의 내적 동기에 미치는 영향 = The Effects of the Game-Based Dance Education on the Inner-Motivation of Young Students

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      https://www.riss.kr/link?id=A60303140

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      다국어 초록 (Multilingual Abstract)

      The game-based dance education is a self-directed dance learning process utilizing games. It is designed to attract voluntary participation from students. During the learning process, students are encouraged to set new rules of the game and to suggest new ideas and movements to enhance the excitement of the game. This study introduces the game-based dance education which is a new method of creative dance education, and tests its effects on the inner motivation of students. The inner motivation is consisted of the four sub-factors; the perceived competence, the interest-pleasure, the effort-importance, and the tension- pressure. To test the effect of the game-based dance education on each sub-factor of students, this study divided total 123 fourth-grade students into two groups, the experimental group and the control group. Then, the game-based dance education was taught to the experimental group for 14 weeks. On the other hand, the general dance education, as in the fourth-grade expression-activity teaching plan, was taught to the control group. The test results show that the game - based dance education affects the inner motivation of students. First, it significantly increases the perceived competence of students. The education through games makes students learn dance and movement easily and interestingly and, hence, students get new perception on dance education. Second, the game-based dance education certainly increases the interest of students and the pleasure of learning dance. Students had been somewhat passive in the class during the early stage of education, but, soon, they participated and enjoyed classes very actively. Third, it significantly affects the effort-importance of students. Students frequently suggested their own ideas during the games, and they tried to invent very creative movements during the class. However, the game-based dance education does not seem to affect the tension-pressure of students. There was no significant difference between the experimental group and the control group.
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      The game-based dance education is a self-directed dance learning process utilizing games. It is designed to attract voluntary participation from students. During the learning process, students are encouraged to set new rules of the game and to suggest...

      The game-based dance education is a self-directed dance learning process utilizing games. It is designed to attract voluntary participation from students. During the learning process, students are encouraged to set new rules of the game and to suggest new ideas and movements to enhance the excitement of the game. This study introduces the game-based dance education which is a new method of creative dance education, and tests its effects on the inner motivation of students. The inner motivation is consisted of the four sub-factors; the perceived competence, the interest-pleasure, the effort-importance, and the tension- pressure. To test the effect of the game-based dance education on each sub-factor of students, this study divided total 123 fourth-grade students into two groups, the experimental group and the control group. Then, the game-based dance education was taught to the experimental group for 14 weeks. On the other hand, the general dance education, as in the fourth-grade expression-activity teaching plan, was taught to the control group. The test results show that the game - based dance education affects the inner motivation of students. First, it significantly increases the perceived competence of students. The education through games makes students learn dance and movement easily and interestingly and, hence, students get new perception on dance education. Second, the game-based dance education certainly increases the interest of students and the pleasure of learning dance. Students had been somewhat passive in the class during the early stage of education, but, soon, they participated and enjoyed classes very actively. Third, it significantly affects the effort-importance of students. Students frequently suggested their own ideas during the games, and they tried to invent very creative movements during the class. However, the game-based dance education does not seem to affect the tension-pressure of students. There was no significant difference between the experimental group and the control group.

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      참고문헌 (Reference)

      1 최범규, "초등학생의 신체활동에 대한 유능성 지각과 내적동기의 관계" 한국체육학회 43 (43): 129-138, 2004

      2 신정호, "초등학생의 신체유능성 지각이 체육수업에서 내적동기에 미치는 영향" 인천교육대학교 교육대학원 2000

      3 노미현, "초등학교 무용교육의 실태연구" 청주교육대학교 2004

      4 정진이, "초등학교 무용교육 활성화 방안 연구" 숙명여자대학교 2006

      5 교육과학부, "초등학교 교육과정 해설(Ⅰ)" 대한교과서 주식회사 2008

      6 서예원, "초등무용교육의 현황과 과제" 한국무용교육학회 14 (14): 2-32, 2003

      7 양옥경, "초등무용교육의 실태와 개선방향" 부산대학교 교육대학원 2004

      8 손은정, "초등교사의 무용수업 실태와 인식에 관한 연구" 부산교육대학교 2009

      9 정희자, "초등교사의 무용교육에 대한 인식" 한국초등체육학회 16 (16): 91-101, 2011

      10 정희자, "놀이를 활용한 신체표현활동 프로그램의 개발과 효과 분석" 한국무용교육학회 21 (21): 1-24, 2010

      1 최범규, "초등학생의 신체활동에 대한 유능성 지각과 내적동기의 관계" 한국체육학회 43 (43): 129-138, 2004

      2 신정호, "초등학생의 신체유능성 지각이 체육수업에서 내적동기에 미치는 영향" 인천교육대학교 교육대학원 2000

      3 노미현, "초등학교 무용교육의 실태연구" 청주교육대학교 2004

      4 정진이, "초등학교 무용교육 활성화 방안 연구" 숙명여자대학교 2006

      5 교육과학부, "초등학교 교육과정 해설(Ⅰ)" 대한교과서 주식회사 2008

      6 서예원, "초등무용교육의 현황과 과제" 한국무용교육학회 14 (14): 2-32, 2003

      7 양옥경, "초등무용교육의 실태와 개선방향" 부산대학교 교육대학원 2004

      8 손은정, "초등교사의 무용수업 실태와 인식에 관한 연구" 부산교육대학교 2009

      9 정희자, "초등교사의 무용교육에 대한 인식" 한국초등체육학회 16 (16): 91-101, 2011

      10 정희자, "놀이를 활용한 신체표현활동 프로그램의 개발과 효과 분석" 한국무용교육학회 21 (21): 1-24, 2010

      11 엄성호, "교사의 지도행동에 따른 학생의 체육 내적동기" 한국스포츠심리학회 14 (14): 17-36, 2003

      12 McAuley, E., "Psychometric properties of the intrinsic motivation inventory in a competitive sport setting: A confirmatory factor analysis" 60 : 48-58, 1989

      13 Stipek, D. J., "Motivation to learn: From theory to proactive" Prentice-Hall 1988

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2026 평가예정 재인증평가 신청대상 (재인증)
      2021-12-03 학술지명변경 외국어명 : The Journal of SDDH -> Asian Dance journal KCI등재
      2020-04-09 학회명변경 영문명 : The Dance Society for Documentation & History -> The Society for Dance Documentation & History KCI등재
      2020-01-01 평가 등재학술지 유지 (재인증) KCI등재
      2017-01-01 평가 등재학술지 유지 (계속평가) KCI등재
      2015-08-26 학술지명변경 외국어명 : The Journal of DSDH -> The Journal of SDDH KCI등재
      2014-04-22 학회명변경 한글명 : 한국무용기록학회 -> 무용역사기록학회
      영문명 : The Korea Society for Dance Documentation -> The Dance Society for Documentation & History
      KCI등재
      2014-04-17 학술지명변경 한글명 : 한국무용기록학회지 -> 무용역사기록학
      외국어명 : The Korean Jounal of Dance Documentation -> The Journal of DSDH
      KCI등재
      2013-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2010-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      2009-01-01 평가 등재후보 1차 PASS (등재후보1차) KCI등재후보
      2008-01-01 평가 등재후보학술지 유지 (등재후보1차) KCI등재후보
      2007-01-01 평가 등재후보학술지 유지 (등재후보1차) KCI등재후보
      2005-06-16 학회명변경 영문명 : 미등록 -> The Korea Society for Dance Documentation KCI등재후보
      2005-01-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.7 0.7 0.76
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.81 0.81 0.943 0.08
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