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      메타버스 서비스의 효율성 및 가용성 향상을 위한 지능적 네트워크 테스트 베드 설계 및 구현

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      https://www.riss.kr/link?id=T16554185

      • 저자
      • 발행사항

        대전: 충남대학교 산업대학원, 2022

      • 학위논문사항
      • 발행연도

        2022

      • 작성언어

        한국어

      • DDC

        620 판사항(22)

      • 발행국(도시)

        대전

      • 기타서명

        Design and Implement an Intelligent Network Test bed to Improve the Efficiency and Availability of Metaverse Services

      • 형태사항

        v, 82 p.; 26 cm.

      • 일반주기명

        지도교수:김동일
        충남대학교 논문은 저작권에 의해 보호받습니다.
        2021학년도부터 인쇄본은 소장하고 있지 않습니다.
        참고문헌: p.76-80

      • UCI식별코드

        I804:25009-200000629340

      • 소장기관
        • 충남대학교 도서관 소장기관정보
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      부가정보

      다국어 초록 (Multilingual Abstract)

      With the outbreak of COVID-19 and the increase of
      non-face-to-face living environments due to the pandemic, the
      demand for Metaverse and platform to service it and
      non-face-to-face computing services increased. In response to
      this demand, cloud computing and virtualization technologies
      emerged as companies were interested in how to efficiently utilize
      computing resources for provide smooth services. In addition, due to the spread of devices such as XR, VR, and AR that can
      experience the virtual world of the metaverse service and the
      spread of various mobile devices, a lot of data was generated in
      the network and traffic increased. Network virtualization
      technology was also highlighted as an overhead is generated due
      to the information of many packets that need to be transmitted on
      the network. Network virtualization technology is required as a
      major technology in that it provides convenience to users by
      virtualizing all resources with the advent of cloud computing and
      future Internet technologies. In this paper, the concept and trend
      of IT technology required for system configuration to provide
      metaverse platform and non-face-to-face computing service are
      investigated. In addition, we will implement a network test bed
      simulation environment that can be intelligently controlled through
      network virtualization, which has recently emerged as a major
      technology. Therefore, it is intended to help in system
      configuration that requires a system for providing high-quality
      metaverse and non-face-to-face services and a stable network
      for various and high-capacity data transmission.
      번역하기

      With the outbreak of COVID-19 and the increase of non-face-to-face living environments due to the pandemic, the demand for Metaverse and platform to service it and non-face-to-face computing services increased. In response to this demand, cloud comput...

      With the outbreak of COVID-19 and the increase of
      non-face-to-face living environments due to the pandemic, the
      demand for Metaverse and platform to service it and
      non-face-to-face computing services increased. In response to
      this demand, cloud computing and virtualization technologies
      emerged as companies were interested in how to efficiently utilize
      computing resources for provide smooth services. In addition, due to the spread of devices such as XR, VR, and AR that can
      experience the virtual world of the metaverse service and the
      spread of various mobile devices, a lot of data was generated in
      the network and traffic increased. Network virtualization
      technology was also highlighted as an overhead is generated due
      to the information of many packets that need to be transmitted on
      the network. Network virtualization technology is required as a
      major technology in that it provides convenience to users by
      virtualizing all resources with the advent of cloud computing and
      future Internet technologies. In this paper, the concept and trend
      of IT technology required for system configuration to provide
      metaverse platform and non-face-to-face computing service are
      investigated. In addition, we will implement a network test bed
      simulation environment that can be intelligently controlled through
      network virtualization, which has recently emerged as a major
      technology. Therefore, it is intended to help in system
      configuration that requires a system for providing high-quality
      metaverse and non-face-to-face services and a stable network
      for various and high-capacity data transmission.

      더보기

      목차 (Table of Contents)

      • 제 1장 서론 ··········································································································· 1
      • 1.1 연구의 배경 및 필요성 ········································································· 1
      • 1.2 연구의 목적 및 구성 ············································································· 4
      • 제 2장 이론적 배경 ····························································································· 6
      • 2.1 메타버스 개념과 특징 ············································································· 6
      • 제 1장 서론 ··········································································································· 1
      • 1.1 연구의 배경 및 필요성 ········································································· 1
      • 1.2 연구의 목적 및 구성 ············································································· 4
      • 제 2장 이론적 배경 ····························································································· 6
      • 2.1 메타버스 개념과 특징 ············································································· 6
      • 2.2 메타버스 기술동향 ················································································· 10
      • 2.3 메타버스 플랫폼과 서비스로써의 인프라(IaaS) ······························ 14
      • 2.4 가상화 시스템의 네트워크 가상화 ····················································· 20
      • 2.4.1 링크 가상화 ······················································································· 23
      • 2.4.2 라우터 가상화 ··················································································· 26
      • 2.4.3 SDN 및 NFV 기술동향 ·································································· 27
      • 2.4.4 가상화 관련 기술 ············································································· 32
      • 제 3장 연구방법 ································································································ 35
      • 3.1 테스트 베드 구축 ··················································································· 35
      • 3.2 지능적 제어를 위한 테스트 시스템 설계 ········································· 39
      • 3.3 최적의 전송경로 제공 알고리즘 ························································· 55
      • 3.4 실험 및 네트워크 전송속도 비교 ······················································· 63
      • 제 4장 결론 및 향후 활용방안 ······································································ 71
      • 4.1 연구의 시사점 ······················································································· 72
      • 4.2 연구의 활용 방안 ················································································· 73
      • 4.3 연구의 한계점 ························································································· 75
      • 참고문헌 ············································································································· 76
      • ABSTRACT ······································································································· 81
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