Technology education must take a new turn to foster creativity and problem solving ability to meet Knowledge-based society. Drawing as Technology subject matter is needed to be reorganized into design education to develop technology literacy.
This st...
Technology education must take a new turn to foster creativity and problem solving ability to meet Knowledge-based society. Drawing as Technology subject matter is needed to be reorganized into design education to develop technology literacy.
This study is focused on the role of drawing in the transition of recognition of it and the process of design under the supposition that drawing curriculum is reorganized into design curriculum to foster creativity and problem-solving ability.
The results of The arguments are as follows;
1. The analysis of drawing curriculum in each stage of Technology subject matter curriculum.
1) Not being classified as an independent unit, Technology area in Practice Arts of Elementary school is used as a means of communication in the process of design which enables to solve problems collected from other units. When looked into each grade, sequence and articulation are only little found in the drawing and related subject matter contents. But ideation which fosters creativity and problem-solving ability is seldom dealt with. Seen from this aspect the function of Technology subject matter as a general education is not fulfilled.
2) Drawing is organized as a whole unit in the Technology subject matter of junior high school. But this was rather vocational education than a general education which could foster creativity and problem-solving ability.
3) In the Technology subject matter of high school, drawing still has the limit of vocational education in contents because it is focused on the basic knowledge which helps students to adapt to the industry site such as the area of manufacturing or construction industry.