1 김성범, "특허와 뉴스 기사를 이용한 가상현실 기술에 관한 탐색적 연구" 한국디지털정책학회 16 (16): 185-199, 2018
2 조규은, "인공지능 스피커(AI speaker) 사례 분석을 통한 고찰" 한국융합학회 9 (9): 127-133, 2018
3 J. Peer, "Web service composition as AI planning:a survey" University of St. Gallen 2005
4 Unity, "Unity User Manual"
5 M. F. McTear, "The conversational interface" Springer 102-, 2016
6 M. Abadi, "Tensorflow: A system for large-scale machine learning" 265-283, 2016
7 Z. XIAO, "Tell Me About Yourself: Using an AI-Powered Chatbot to Conduct Conversational Surveys"
8 KISTI, "KISTI MARKET REPORT_IT Convergence System" 2014
9 K. H. Kim, "Interactive AI, the evolution of the chatbot"
10 P. Sinclair, "Integrating Hypermedia Techniques in Augmented Reality Environment s" University of Southampton 2007
1 김성범, "특허와 뉴스 기사를 이용한 가상현실 기술에 관한 탐색적 연구" 한국디지털정책학회 16 (16): 185-199, 2018
2 조규은, "인공지능 스피커(AI speaker) 사례 분석을 통한 고찰" 한국융합학회 9 (9): 127-133, 2018
3 J. Peer, "Web service composition as AI planning:a survey" University of St. Gallen 2005
4 Unity, "Unity User Manual"
5 M. F. McTear, "The conversational interface" Springer 102-, 2016
6 M. Abadi, "Tensorflow: A system for large-scale machine learning" 265-283, 2016
7 Z. XIAO, "Tell Me About Yourself: Using an AI-Powered Chatbot to Conduct Conversational Surveys"
8 KISTI, "KISTI MARKET REPORT_IT Convergence System" 2014
9 K. H. Kim, "Interactive AI, the evolution of the chatbot"
10 P. Sinclair, "Integrating Hypermedia Techniques in Augmented Reality Environment s" University of Southampton 2007
11 J. Kačur, "HTK vs. Sphinx for Speech Recognition" Department of telecommunication FEI STU 2006
12 Google, "Google Cloud Platform"
13 Google VR Team, "Google Cardboard"
14 W. Powell, "Getting around in google cardboard –exploring navigation preferences with low-cost mobile VR" 5-8, 2016
15 B. Iancu, "Evaluating Google Speech-to-Text API's Performance for Romanian e-Learning Resources" 23 (23): 17-25, 2019
16 S. Ahola, "Developing a Virtual Reality Application in Unity , LAHTI UNIVERSITY OF APPLIED SCIENCES Information and Communications Technology Media technology"
17 Y. Cho, "Design and implementation of artificial intelligence-based speech recognition for silver generation and single household "Voice" Application" 25 (25): 142-145, 2017
18 G. Hinton, "Deep Neural Networks for Acoustic Modeling in Speech Recognition" 29 (29): 82-97, 2012
19 S. Yoo, "Controller-less interaction methods for Google cardboard" 127-127, 2015
20 Veton Këpuska, "Comparing Speech Recognition Systems (Microsoft API, Google API And CMU Sphinx)" IOSR Journals 07 (07): 20-24, 2017
21 A. Amer, "Affordable altered perspectives: Making augmented and virtual reality technology accessible" 603-608, 2014
22 L. Freina, "A literature review on immersive virtual reality in education: state of the art and perspectives" 133-, 2015
23 S. I. Jung, "A Study on the Visualization for Information Delivery of Voice User Interface -Centered around the Display Type of AI Speakers" Ewha Womans University 2019
24 O. Mangkang, "A Comparative Study of Self-Diagnosis User Interfaces for Depression:Focusing on Usability of Paper-Based" 262-267, 2019
25 정선리, "3D모션 컨트롤 기술을 이용한 융합형 실감 콘텐츠 제작" 중소기업융합학회 9 (9): 146-151, 2019
26 Raguman R, "3D Adventure Game Using Unity" Bonfring 9 (9): 16-20, 2019