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      가상현실에서 연속적 느린 운동이 노인의 낙상 요인에 미치는 영향 = The Effects of Virtual Reality-based Continuous Slow Exercise on Factors for Falls in the Elderly

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      https://www.riss.kr/link?id=A100815031

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      다국어 초록 (Multilingual Abstract)

      Purpose: The purpose of this study was to assess the effects of virtual reality-based continuous slow exercise on muscle strength and dynamic balance capacity, in older adults over 65 years of age. Methods: Twenty-six volunteers were randomly divided ...

      Purpose: The purpose of this study was to assess the effects of virtual reality-based continuous slow exercise on muscle strength and dynamic balance capacity, in older adults over 65 years of age. Methods: Twenty-six volunteers were randomly divided into two groups; a Virtual Reality (VR) exercise-group ($67.8{\pm}4.1$ yrs) and a Control group ($65.5{\pm}5.2$ yrs). The VR group participated in eight weeks of virtual reality exercise, utilizing modified Tai-Chi provided by a motion capture system, and the Control group had no intervention. The hip muscle strength and dynamic balance of the members of both the VR group and the Control group were measured at pre- and post-intervention, using a multimodal dynamometer, and backward stepping test, respectively. Results: 1. After the 8-week VR-based exercise, the VR group showed significant improvement of hip strength, compared to the control group: hip extension (p=0.00), flexion (p=0.00), abduction (p=0.00), and adduction (p=0.00). 2. After the 8-week VR-based exercise, the VR group showed significant improvement of dynamic balance capacity as ground reaction force, compared to the control group. Eyes opened backward stepping test: Fx (+) (p=0.00), Fy (-) (p=0.02), Ver (+) (p=0.02) direction. Eyes closed backward stepping test: Fx (+) (p=0.04), Fy (-) (p=0.04), Ver (+) (p=0.03) direction. Conclusion: The VR group showed improvement of their hip muscle strength, and dynamic balance capacity. Therefore VR-based continuous slow exercise would contribute to reducing the risk of falls in the elderly.

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      참고문헌 (Reference)

      1 손호희, "치매노인의 일상생활동작과 균형 및 인지능력에 대한 운동프로그램의 효과" 대한물리치료학회 22 (22): 53-60, 2010

      2 김재현, "노인의 보행에 대한 평가 도구의 신뢰도와 타당도 조사 연구" 대한물리치료학회 21 (21): 41-48, 2009

      3 Cunningham D, "Virtual reality promotes visual and cognitive function in rehabilitation" 2 : 19-23, 1999

      4 Schuler T, "Virtual realities as motivational tools for robotic assisted gait training in children : a surface electromyography study" 28 (28): 401-411, 2011

      5 Bart O, "Using video-capture virtual reality for children with acquired brain injury" 33 (33): 1579-1586, 2011

      6 Hoffman HG, "Use of virtual reality therapy for adjunctive treatment of adult burn pain during physical therapy : a controlled study" 16 (16): 244-250, 2000

      7 Bruin ED, "Use of virtual reality technique for the training of motor control in the elderly" 43 (43): 229-234, 2010

      8 Takeuchi Y, "The rffect of aging on the backward stepping reaction as estimated from the velocity of center of foot pressure and muscular strength" 26 (26): 185-189, 2007

      9 Wolf SL, "The effect of Tai Chi Quan and computerized balance training on postural stability in older subjects" 77 (77): 371-384, 1997

      10 이용우, "The Effect of a Balance Training Program to Improve the Balance of Aged Patients with Diabetes Mellitus" 대한물리치료학회 22 (22): 23-30, 2010

      1 손호희, "치매노인의 일상생활동작과 균형 및 인지능력에 대한 운동프로그램의 효과" 대한물리치료학회 22 (22): 53-60, 2010

      2 김재현, "노인의 보행에 대한 평가 도구의 신뢰도와 타당도 조사 연구" 대한물리치료학회 21 (21): 41-48, 2009

      3 Cunningham D, "Virtual reality promotes visual and cognitive function in rehabilitation" 2 : 19-23, 1999

      4 Schuler T, "Virtual realities as motivational tools for robotic assisted gait training in children : a surface electromyography study" 28 (28): 401-411, 2011

      5 Bart O, "Using video-capture virtual reality for children with acquired brain injury" 33 (33): 1579-1586, 2011

      6 Hoffman HG, "Use of virtual reality therapy for adjunctive treatment of adult burn pain during physical therapy : a controlled study" 16 (16): 244-250, 2000

      7 Bruin ED, "Use of virtual reality technique for the training of motor control in the elderly" 43 (43): 229-234, 2010

      8 Takeuchi Y, "The rffect of aging on the backward stepping reaction as estimated from the velocity of center of foot pressure and muscular strength" 26 (26): 185-189, 2007

      9 Wolf SL, "The effect of Tai Chi Quan and computerized balance training on postural stability in older subjects" 77 (77): 371-384, 1997

      10 이용우, "The Effect of a Balance Training Program to Improve the Balance of Aged Patients with Diabetes Mellitus" 대한물리치료학회 22 (22): 23-30, 2010

      11 Li JX, "Tai chi : physiological characteristics and beneficial effects on health" 35 : 148-156, 2001

      12 Lan C, "Tai Chi Chuan to improve muscular strength and endurance in elderly individuals : a pilot study" 81 (81): 604-607, 2000

      13 Kim JD, "Relationship between reduction of hip joint and thigh muscles and walking ability in elderly people" 49 : 589-596, 2000

      14 Mathiyakom W, "Regulation of angular impulse during fall recovery" 45 (45): 1237-1238, 2008

      15 Moller J., "Projected costs of fall related injury to older persons due to demographic change in australia" Commonwealth of Australia 2004

      16 Oakley A, "Preventing falls and subsequent injury in older people" 5 (5): 243-249, 1996

      17 마상렬, "PNF 훈련 프로그램이 건강한 노인의 기능적 평가 측정과 보행에 미치는 효과" 대한물리치료학회 22 (22): 39-45, 2010

      18 Daubney ME, "Lower-extremity muscle force and balance performance in adults aged 65 years and older" 79 (79): 1177-1185, 1999

      19 Perrin PP, "Influence of visual control, conduction, and central integration on static and dynamic balance in healthy older adults" 43 (43): 223-231, 1997

      20 Bisson E, "Functional balance and dual-task reaction times in older adults are improved by virtual reality and biofeedback training" 10 (10): 16-23, 2007

      21 Flynn S, "Feasibility of using the Sony PlayStation 2 gaming platform for an individual poststroke : a case report" 31 (31): 180-, 2007

      22 Sveistrup H, "Experimental studies of virtual reality-delivered compared to conventional exercise programs for rehabilitation" 6 (6): 245-249, 2003

      23 Cress ME, "Exercise: effects on physical functional performance in independent older adults" 54 (54): 242-248, 1999

      24 Mirelman A, "Effects of virtual reality training on gait biomechanics of individuals post-stroke" 31 (31): 433-437, 2010

      25 Rubenstein LZ, "Effects of a group exercise program on strength, mobility, and falls among fall-prone elderly men" 55 (55): 317-321, 2000

      26 Yen CY, "Effects of Virtual Reality-augmented balance training on sensory organization and attentional demand for postural control in people with parkinson disease : a randomized controlled trial" 91 : 862-874, 2011

      27 Tsang WWN, "Effects of Tai Chi on joint proprioception and stability Limits in elderly subjects" 35 (35): 1962-1971, 2003

      28 Saposnik G, "Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation : a pilot randomized clinical trial and proof of principle" 41 (41): 1477-1484, 2010

      29 Xu D, "Effect of tai chi exercise on proprioception of ankle and knee joints in old people" 38 : 50-54, 2004

      30 Steuer J, "Defining virtual reality : dimensions determining telepresence" 42 (42): 73-93, 1992

      31 Hsiao ET, "Biomechanical influences on balance recovery by stepping" 32 : 1099-1106, 1999

      32 Hong Y, "Balance control, flexibility, and cardiorespiratory fitness among older Tai Chi practitioners" 34 : 29-34, 2000

      33 Kollock RO, "Assessing muscular strength at the hip joint" 13 (13): 18-24, 2008

      34 Brien M, "An Intensive virtual reality program improves functional balance and mobility of adolescents with cerebral palsy" 23 (23): 258-266, 2011

      35 Mille M-L, "Age-dependent differences in lateral balance recovery through protective stepping" 20 (20): 607-616, 2005

      36 Skinner HB, "Age related decline in proprioception" 184 : 208-211, 1984

      37 Lan C, "12-month Tai Chi training in the elderly : its effect on health fitness" 30 (30): 345-351, 1998

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2028 평가예정 재인증평가 신청대상 (재인증)
      2022-01-01 평가 등재학술지 유지 (재인증) KCI등재
      2019-01-01 평가 등재학술지 유지 (계속평가) KCI등재
      2016-01-01 평가 등재학술지 유지 (계속평가) KCI등재
      2015-03-31 학회명변경 영문명 : The Korean Society of Physical Therapy -> The Journal of Korean Physical Therapy KCI등재
      2012-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      2011-01-01 평가 등재후보 1차 PASS (등재후보1차) KCI등재후보
      2010-01-01 평가 등재후보학술지 유지 (등재후보1차) KCI등재후보
      2008-01-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
      2007-07-06 학회명변경 영문명 : The Korean Society Of Physical Therapy -> The Korean Society of Physical Therapy
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.89 0.89 0.78
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.72 0.67 0.431 0.22
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