The modem society puts heavy importance on leisure life. Technological development has fostered pursuit of interest, desire, and efficient allocation of time. Followed by increased life expectancy, people nowadays can enjoy the luxury of having more t...
The modem society puts heavy importance on leisure life. Technological development has fostered pursuit of interest, desire, and efficient allocation of time. Followed by increased life expectancy, people nowadays can enjoy the luxury of having more time. We now focus more on spending than earning, and leisure has become a more important part of life than labor.
The Industrialization brought about mass production, distribution, sales, and consumption, which in turn increased the level of leisure life. People get psychological comfort and healings through leisure time by being separated from complexity, isolation, and stress. Leisure time also gives an individual a chance to examine their self-identity, rebuild their self-esteem, and therefore develop into a better person.
Micro - technology including computer, internet, mobile has become a large part of our daily life. This new style of life has caused dramatic changes in the relations between work and leisure, worker and the task, and also the relationship among employees, co-workers, and employers. While these changes may only seem to have affected the relations between leisure and labor, it also has generated some other problems. People now have no clear distinction between workplace and home, for computer has made it so virtually everywhere can be a worlkplace. In other words, while computer technology may have succeeded in breaking the barrier of time and space, it also deprived people of their distinction between leisure and work. Lack of insightful understanding on this phenomenon also caused serious unbalance of leisure and work, and now leisure provider is perceived as a leisure consumer. This article would like to examine the meaning of leisure through its history and leisure problems in Korean society.
Excessive emphasis on media entertainment
Commercialism fuming leisure into a product
Inappropriate understanding of leisure
System for self-sufficient high-class leisure culture
Popular entertainment into popular culture
Minimize the gap between high- and low-end class leisure