RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      미래형과학교실과 일반교실에서 STEAM수업에 참여하는 초등 영재의 언어적 상호작용 분석

      한글로보기

      https://www.riss.kr/link?id=T13853459

      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract)

      In this study, in accordance with the procedure of STEAM class by paying attention to the effects of the STEAM education is to promote the communication between students and students, we want to analyze the linguistic interaction of students with science talent of elementary school. In the most suitable environment at this time STEAM education, trying to compare the linguistic interaction of students with science talent of elementary school while progress STEAM lesson each in futuristic science classrooms and general classrooms were constructed in government schools.
      The subjects of the study, Gyeongsang Sacheon S elementary school gifted classes 4th grade five and fifth grade five. The student team consist of 10 people. Members teams configuration, in consideration of the various interactions between the student and the student on was constructed in five different teams. And even if learning space is changed, the application object is configured in the same way, subjected to the study.
      The results of the study are as follows. First, the STEAM lesson that you have configured in the same way the activities and methods in the classroom and futuristic science classroom when the proceeds of each class, the number of verbal interaction of gifted students in elementary school was very high numerical analysis in the classroom of the future of science classroom.
      Secondly, according to the STEAM a frame of reference, if you teach gifted students in elementary school, language interaction by-step was analyzed to occur actively in the future science classroom. In particular, many activities the amount of student-centered, the steps of the creative design stage was found to be much greater verbal interactions than the other steps.
      번역하기

      In this study, in accordance with the procedure of STEAM class by paying attention to the effects of the STEAM education is to promote the communication between students and students, we want to analyze the linguistic interaction of students with scie...

      In this study, in accordance with the procedure of STEAM class by paying attention to the effects of the STEAM education is to promote the communication between students and students, we want to analyze the linguistic interaction of students with science talent of elementary school. In the most suitable environment at this time STEAM education, trying to compare the linguistic interaction of students with science talent of elementary school while progress STEAM lesson each in futuristic science classrooms and general classrooms were constructed in government schools.
      The subjects of the study, Gyeongsang Sacheon S elementary school gifted classes 4th grade five and fifth grade five. The student team consist of 10 people. Members teams configuration, in consideration of the various interactions between the student and the student on was constructed in five different teams. And even if learning space is changed, the application object is configured in the same way, subjected to the study.
      The results of the study are as follows. First, the STEAM lesson that you have configured in the same way the activities and methods in the classroom and futuristic science classroom when the proceeds of each class, the number of verbal interaction of gifted students in elementary school was very high numerical analysis in the classroom of the future of science classroom.
      Secondly, according to the STEAM a frame of reference, if you teach gifted students in elementary school, language interaction by-step was analyzed to occur actively in the future science classroom. In particular, many activities the amount of student-centered, the steps of the creative design stage was found to be much greater verbal interactions than the other steps.

      더보기

      목차 (Table of Contents)

      • Ⅰ. 서론 1
      • 1. 연구의 필요성과 목적 1
      • 2. 연구 문제 4
      • 3. 연구의 제한점 4
      • Ⅱ. 이론적 배경 5
      • Ⅰ. 서론 1
      • 1. 연구의 필요성과 목적 1
      • 2. 연구 문제 4
      • 3. 연구의 제한점 4
      • Ⅱ. 이론적 배경 5
      • 1. 미래형 과학교실의 특징 5
      • 2. 융합인재교육(STEAM)의 이해 10
      • 3. 언어적 상호작용 14
      • Ⅲ. 연구방법 및 절차 15
      • 1. 연구 대상 15
      • 2. 연구 절차 16
      • Ⅳ. 연구 결과 및 논의 28
      • 1. 학습 공간 변화에 따른 언어적 상호작용 유형 분석 28
      • 2. 학습 공간 변화에 따른 언어적 상호작용 과정에서
      • 향상된 의사소통능력 유형 분석 36
      • Ⅴ. 결론 및 제언 38
      • 1. 결론 38
      • 2. 제언 40
      • 참고문헌 41
      • 부록 43
      더보기

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼