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      언어적 세계상에서의 놀이와 도박: 러시아어와 한국어를 중심으로 = A play and gambling in Russian and Korean linguistic view of the world

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      https://www.riss.kr/link?id=A101721028

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      다국어 초록 (Multilingual Abstract)

      The purpose of this study is to analyze the conception of play and gamble in Russian and Korean linguistic view of the world??, to find relevance of play and gambling and in the linguistic culture. First, we briefly examine the process of acceptance of gambling in Russia and the meaning of card game in the 19th century Russian society. A Play and gambling have inherently the same basis, but depending on the language they were received to each other in different directions, were separated from each other within a single category. The concept of play action, such as fun and enjoyment, competition, performance is often represented as a comprehensive word, and often expressed in different words. In other words, we can see that vocabulary to express the concept of play are different depending on the national culture, but emotional state of play is similar to every nation There are two words associated with play: play and game. In English play is a voluntary act, the other side competition in accordance with the rules is a game. In modern Korean, balls, dice, playing cards will be called play, but it is awkward to use with football and play, it is difficult to see the elements of the game and play have been conceptualized together. Traditional game, or the game has been recognized as one of the Play. In Russian gambling is represented by a combination of the two words, not a single phase forms, this is in contrast with the word gambling. In Russian linguistic view of the world gambling is a fight against destiny and a dangerous adventure during the game process. In Korean linguistic view of the world ``play`` means a voluntary act and fun playing during a certain period of time, also fun and enjoyable actions, beyond a certain period of long-lasting pleasure is perceived as lazy loitering act against human virtues worthy of labor. This conceptualization is accepted as an alien in Russian linguistic culture. In Korean linguistic view of the world acts of ``play`` is regarded as the most negative, except the children play, game, stage performances. Conceptualization of language is accompanied by a diachronic changes. The correlation of modern Korean to play musical instruments and play in our perception, because no longer represent a musical instrument played with play activities can be found disappeared. In the case of gambling or betting it is more important putting money bet, rather than element of luck. A game that relies on its unpredictability attribute is unique in the history of Russia, including a duel with the fate of an unknown culture, social system, produced 19th-century aristocratic culture specific text. The important thing at that time was a gambling game that is destined to continue to challenge, rather than picking money.
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      The purpose of this study is to analyze the conception of play and gamble in Russian and Korean linguistic view of the world??, to find relevance of play and gambling and in the linguistic culture. First, we briefly examine the process of acceptance o...

      The purpose of this study is to analyze the conception of play and gamble in Russian and Korean linguistic view of the world??, to find relevance of play and gambling and in the linguistic culture. First, we briefly examine the process of acceptance of gambling in Russia and the meaning of card game in the 19th century Russian society. A Play and gambling have inherently the same basis, but depending on the language they were received to each other in different directions, were separated from each other within a single category. The concept of play action, such as fun and enjoyment, competition, performance is often represented as a comprehensive word, and often expressed in different words. In other words, we can see that vocabulary to express the concept of play are different depending on the national culture, but emotional state of play is similar to every nation There are two words associated with play: play and game. In English play is a voluntary act, the other side competition in accordance with the rules is a game. In modern Korean, balls, dice, playing cards will be called play, but it is awkward to use with football and play, it is difficult to see the elements of the game and play have been conceptualized together. Traditional game, or the game has been recognized as one of the Play. In Russian gambling is represented by a combination of the two words, not a single phase forms, this is in contrast with the word gambling. In Russian linguistic view of the world gambling is a fight against destiny and a dangerous adventure during the game process. In Korean linguistic view of the world ``play`` means a voluntary act and fun playing during a certain period of time, also fun and enjoyable actions, beyond a certain period of long-lasting pleasure is perceived as lazy loitering act against human virtues worthy of labor. This conceptualization is accepted as an alien in Russian linguistic culture. In Korean linguistic view of the world acts of ``play`` is regarded as the most negative, except the children play, game, stage performances. Conceptualization of language is accompanied by a diachronic changes. The correlation of modern Korean to play musical instruments and play in our perception, because no longer represent a musical instrument played with play activities can be found disappeared. In the case of gambling or betting it is more important putting money bet, rather than element of luck. A game that relies on its unpredictability attribute is unique in the history of Russia, including a duel with the fate of an unknown culture, social system, produced 19th-century aristocratic culture specific text. The important thing at that time was a gambling game that is destined to continue to challenge, rather than picking money.

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      참고문헌 (Reference)

      1 호이징아, 요한, "호모 루덴스" 연암서가 2010

      2 정학섭, "도박중독에 대한 동양사상적 해석과 전망" 동양사회사상학회 (24) : 129-165, 2011

      3 리스, 거다, "도박" 꿈엔들 2006

      4 카이와, 로제, "놀이와 인간" 문예출판사 1994

      5 "국립국어원 표준국어대사전"

      6 Вежбицкая А., "Язык. Культура. Познание, М"

      7 Макеева И.И., "Семантическое поле слов с корнем игр- в древне-и старорусском языке//Логический анализ языка. Концептуальные поля игры, М"

      8 Лотман Ю.М., "Пиковая дама" и тема карт и карточной игры в русской литературе начала XIX века//Лотман Ю. М. Пушкин: Биография писателя; Статьи и заметки, 1960—1990; "Евгений Онегин": Комментарий, СПб"

      9 "Малый академический словарь, т.1, М."

      10 Агаркова Н.Э., "Концепт деньги как фрагмент английской языковой картины мира. Канд. дисс. Иркутск"

      1 호이징아, 요한, "호모 루덴스" 연암서가 2010

      2 정학섭, "도박중독에 대한 동양사상적 해석과 전망" 동양사회사상학회 (24) : 129-165, 2011

      3 리스, 거다, "도박" 꿈엔들 2006

      4 카이와, 로제, "놀이와 인간" 문예출판사 1994

      5 "국립국어원 표준국어대사전"

      6 Вежбицкая А., "Язык. Культура. Познание, М"

      7 Макеева И.И., "Семантическое поле слов с корнем игр- в древне-и старорусском языке//Логический анализ языка. Концептуальные поля игры, М"

      8 Лотман Ю.М., "Пиковая дама" и тема карт и карточной игры в русской литературе начала XIX века//Лотман Ю. М. Пушкин: Биография писателя; Статьи и заметки, 1960—1990; "Евгений Онегин": Комментарий, СПб"

      9 "Малый академический словарь, т.1, М."

      10 Агаркова Н.Э., "Концепт деньги как фрагмент английской языковой картины мира. Канд. дисс. Иркутск"

      11 Вендина Г.И., "Игра в языке русской традиционной культуры: Этнокультурная интерпретация//Логический анализ языка. Концептуальные поля игры, М"

      12 Шмелев А.Д., "Игра в русской картине мира //Логический анализязыка. Концептуальные поля игры"

      13 Арутюнова Н.Д., "Виды игровых действий//Логический анализ языка. Концептуальные поля игры"

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2027 평가예정 재인증평가 신청대상 (재인증)
      2021-01-01 평가 등재학술지 유지 (재인증) KCI등재
      2018-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2015-01-01 평가 등재학술지 선정 (계속평가) KCI등재
      2013-01-01 평가 등재후보학술지 유지 (등재후보1차) KCI등재후보
      2011-01-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
      2007-08-20 학회명변경 한글명 : 인문과학연구소 -> 인문학연구원
      영문명 : Institute for Humanities -> Institute of Humanities
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.19 0.19 0.22
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.33 0.33 0.727 0.04
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