RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      KCI등재 SCIE SCOPUS

      Immersive Teleconference System based on Human-Robot-Avatar Interaction using Head-Tracking Devices

      한글로보기

      https://www.riss.kr/link?id=A104904216

      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract)

      This paper introduces a cost-efficient immersive teleconference system. Especially to enhance immer-sive interaction capability during one-to-many telecommunication, this paper concentrates on the design of a teleconference system that is composed of ...

      This paper introduces a cost-efficient immersive teleconference system. Especially to enhance immer-sive interaction capability during one-to-many telecommunication, this paper concentrates on the design of a teleconference system that is composed of a set of robotic devices and web-based control/monitoring interfaces for human-robot-avatar interaction. To this end, we first propose a server-client network model for human-machine interaction systems based on the latest HTML5 technology. As a hardware system for teleconferencing, the simplest robot is designed specially for remote users to be able to experience augmented reality naturally on live scenes. Modularized software systems are then explained in view of accessibility and functionality. This paper also describes how a human head motion is captured, synchronized with a robot in the real world, and rendered through an 3-D avatar in the augmented world for human-robot-avatar interaction. Finally, the proposed system is evaluated through a questionnaire survey that follows a series of user-experience tests.

      더보기

      참고문헌 (Reference)

      1 "jWebSocket, the open source solution for realtime web developers"

      2 E. Guizzo, "When my avatar went to work" 47 (47): 26-50, 2010

      3 "VGo Communications"

      4 J. Apostolopoulos, "The road to immersive communication" 100 (100): 974-990, 2012

      5 C. Cruz-Neira, "The cave : audio visual experience au tomatic virtual environment" 35 (35): 64-72, 1992

      6 L. Riek, "The age of avatar realism" 17 (17): 37-42, 2010

      7 J. Edwards, "Telepresence : virtual reality in the real world [special reports]" 28 (28): 9-142, 2011

      8 Alejandro F. Villaverde, "Passive Internet-based Crane Teleoperation with Haptic Aids" 제어·로봇·시스템학회 10 (10): 78-87, 2012

      9 J. Cooperstock, "Multimodal telepresence systems" 28 (28): 77-86, 2011

      10 Z. Zhang, "Microsoft Kinect sensor and its effect" 19 (19): 4-10, 2012

      1 "jWebSocket, the open source solution for realtime web developers"

      2 E. Guizzo, "When my avatar went to work" 47 (47): 26-50, 2010

      3 "VGo Communications"

      4 J. Apostolopoulos, "The road to immersive communication" 100 (100): 974-990, 2012

      5 C. Cruz-Neira, "The cave : audio visual experience au tomatic virtual environment" 35 (35): 64-72, 1992

      6 L. Riek, "The age of avatar realism" 17 (17): 37-42, 2010

      7 J. Edwards, "Telepresence : virtual reality in the real world [special reports]" 28 (28): 9-142, 2011

      8 Alejandro F. Villaverde, "Passive Internet-based Crane Teleoperation with Haptic Aids" 제어·로봇·시스템학회 10 (10): 78-87, 2012

      9 J. Cooperstock, "Multimodal telepresence systems" 28 (28): 77-86, 2011

      10 Z. Zhang, "Microsoft Kinect sensor and its effect" 19 (19): 4-10, 2012

      11 S. Adalgeirsson, "Mebot: a robotic platform for socially embodied presence" 15-22, 2010

      12 "Mantarobot Telepresence Robot"

      13 "JSEP:Javascript Session Establishment Protocol"

      14 K. Petkov, "Interactive visibility retargeting in VR using conformal visualization" 18 (18): 1027-1040, 2012

      15 남영우, "Haptic Texture Generation Using Stochastic Models and Teleoperation" 제어·로봇·시스템학회 10 (10): 1245-1253, 2012

      16 R. McMahan, "Evaluating display fidelity and interaction fidelity in a virtual reality game" 18 (18): 626-633, 2012

      17 A. Maimone, "Encumbrance-free telepresence system with real-time 3D capture and display using commodity depth cameras" 137-146, 2011

      18 Baocheng Wang, "Development of Human-Machine Interface for Teleoperation of a Mobile Manipulator" 제어·로봇·시스템학회 10 (10): 1225-1231, 2012

      19 K. Tsui, "Designing telepresence robot systems for use by people with special needs" 2011

      20 B. Sajadi, "Autocalibration of multiprojector CAVE-like immersive environments" 18 (18): 381-393, 2012

      21 A. Jones, "Achieving eye contact in a one-to-many 3D video teleconferencing system" 28 (28): 64:1-64:8, 2009

      더보기

      동일학술지(권/호) 다른 논문

      동일학술지 더보기

      더보기

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      인용정보 인용지수 설명보기

      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2023 평가예정 해외DB학술지평가 신청대상 (해외등재 학술지 평가)
      2020-01-01 평가 등재학술지 유지 (해외등재 학술지 평가) KCI등재
      2010-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2009-12-29 학회명변경 한글명 : 제어ㆍ로봇ㆍ시스템학회 -> 제어·로봇·시스템학회 KCI등재
      2008-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2007-10-29 학회명변경 한글명 : 제어ㆍ자동화ㆍ시스템공학회 -> 제어ㆍ로봇ㆍ시스템학회
      영문명 : The Institute Of Control, Automation, And Systems Engineers, Korea -> Institute of Control, Robotics and Systems
      KCI등재
      2005-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      2004-01-01 평가 등재후보 1차 PASS (등재후보1차) KCI등재후보
      2002-07-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
      더보기

      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 1.35 0.6 1.07
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.88 0.73 0.388 0.04
      더보기

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼