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      미소직선 공구경로의 NURBS 변환

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      https://www.riss.kr/link?id=A75897019

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      다국어 초록 (Multilingual Abstract)

      NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed<br/>
      machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and<br/>
      produces linear tool path. The linear tool path is not good for precise machining and high speed machining. In<br/>
      this paper, an algorithm to change linear tool path to NURBS one was studied, and the machining result of<br/>
      NURBS tool path was compared with that of linear tool path. The N-post, post-processing and virtual<br/>
      machining software was developed. The N-Post post-processes linear tool path to NURBS tool path and<br/>
      quickly shades machined product on OpenGL view and compares a machined product with original CAD<br/>
      surface. A virtual machined model of original tool path and post-processed tool path was compared to original<br/>
      CAD model. The machining error of post-processed NURBS tool path was reduced to 43%. The original tool<br/>
      path and NURBS tool path was used to machine general model using same machine tool and machining<br/>
      condition. The machining time of post-processed NURBS tool path was reduced up to 38%.
      번역하기

      NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed<br/> machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and<br/> produces linear tool path. The linea...

      NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed<br/>
      machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and<br/>
      produces linear tool path. The linear tool path is not good for precise machining and high speed machining. In<br/>
      this paper, an algorithm to change linear tool path to NURBS one was studied, and the machining result of<br/>
      NURBS tool path was compared with that of linear tool path. The N-post, post-processing and virtual<br/>
      machining software was developed. The N-Post post-processes linear tool path to NURBS tool path and<br/>
      quickly shades machined product on OpenGL view and compares a machined product with original CAD<br/>
      surface. A virtual machined model of original tool path and post-processed tool path was compared to original<br/>
      CAD model. The machining error of post-processed NURBS tool path was reduced to 43%. The original tool<br/>
      path and NURBS tool path was used to machine general model using same machine tool and machining<br/>
      condition. The machining time of post-processed NURBS tool path was reduced up to 38%.

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      목차 (Table of Contents)

      • Abstract
      • 1. 서론
      • 2. NURBS 변환
      • 3. 가상가공 시스템
      • 4. NURBS 가공 오차
      • Abstract
      • 1. 서론
      • 2. NURBS 변환
      • 3. 가상가공 시스템
      • 4. NURBS 가공 오차
      • 5. NURBS 가공 시간
      • 6. 결론
      • 참고문헌
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