1 Fernando R., "The Cg Tutorial. The definitive guide to programmable real-time graphics" Addison-Wesley 2005
2 DeCarlo, D., "Suggestive contours for Conveying Shape" 22 (22): 848-855, 2003
3 Ohtake Y., "Ridge-valley lines on meshes via implicit surface fitting" 609-612, 2004
4 Woo, M., "OpenGL Architecture Review Board (Corporate Author), 1997, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.1, 2nd edition"
5 Lee, Y., "Line drawing via abstract shading" 26 (26): 2007
6 DeCarlo, D., "Highlight lines for conveying shape" 2007
7 Rusinkiewicz, S., "Estimating Curvatures and Their Derivatives on Triangle Meshes" 2004
8 Koonce, R., "Deferred Shading in Tabula Rasa" 3 : 2007
9 Shishkovtsov, O., "Deferred Shading in S.T.A.L.K.E.R." 2 : 2005
10 Saito, T., "Comprehensible Rendering of 3-D Shapes" 197-206, 1990
1 Fernando R., "The Cg Tutorial. The definitive guide to programmable real-time graphics" Addison-Wesley 2005
2 DeCarlo, D., "Suggestive contours for Conveying Shape" 22 (22): 848-855, 2003
3 Ohtake Y., "Ridge-valley lines on meshes via implicit surface fitting" 609-612, 2004
4 Woo, M., "OpenGL Architecture Review Board (Corporate Author), 1997, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.1, 2nd edition"
5 Lee, Y., "Line drawing via abstract shading" 26 (26): 2007
6 DeCarlo, D., "Highlight lines for conveying shape" 2007
7 Rusinkiewicz, S., "Estimating Curvatures and Their Derivatives on Triangle Meshes" 2004
8 Koonce, R., "Deferred Shading in Tabula Rasa" 3 : 2007
9 Shishkovtsov, O., "Deferred Shading in S.T.A.L.K.E.R." 2 : 2005
10 Saito, T., "Comprehensible Rendering of 3-D Shapes" 197-206, 1990
11 송성도, "CUDA를 이용한 포인트 렌더링 알고리즘" 한국지식정보기술학회 5 (5): 17-25, 2010
12 Judd, T., "Apparent Ridges for Line Drawing" 26 (26): 2007
13 Ohtake Y., "A Multi-scale Approach to 3D Scattered Data Interpolation with Compactly Supported Basis Functions" 153-, 2003