1 Y. H. Seo, "Volumetric photorealistic 4D video technology" 26 (26): 56-66, 2021
2 J. van der Hooft, "Towards 6DoF HTTP adaptive streaming through point cloud compression" 2405-2413, 2019
3 Z. Xu, "Probabilistic viewport adaptive streaming for 360-degree videos" 1-5, 2018
4 S. Pacheco-Gutierrez, "Point cloud compression and transmission for remote handling applications" 16 (16): 14-23, 2021
5 Q. -Y. Zhou, "Open3D : A modern library for 3D data processing" 2018
6 S. Gül, "Low-latency cloud-based volumetric video streaming using head motion prediction" 27-33, 2020
7 "ISO/IEC DIS 23090-9, Coded representation of immersive media —Part 9: Geometry-based point cloud compression"
8 "ISO/IEC 23090-5:2021, Coded representation of immersive media —Part 5: Visual volumetric video-based coding (V3C) and video-based point cloud compression (V-PCC)"
9 S. Schwarz, "Emerging MPEG standards for point cloud compression" 9 (9): 133-148, 2018
10 M. Hosseini, "Dynamic adaptive point cloud streaming" 25-30, 2018
1 Y. H. Seo, "Volumetric photorealistic 4D video technology" 26 (26): 56-66, 2021
2 J. van der Hooft, "Towards 6DoF HTTP adaptive streaming through point cloud compression" 2405-2413, 2019
3 Z. Xu, "Probabilistic viewport adaptive streaming for 360-degree videos" 1-5, 2018
4 S. Pacheco-Gutierrez, "Point cloud compression and transmission for remote handling applications" 16 (16): 14-23, 2021
5 Q. -Y. Zhou, "Open3D : A modern library for 3D data processing" 2018
6 S. Gül, "Low-latency cloud-based volumetric video streaming using head motion prediction" 27-33, 2020
7 "ISO/IEC DIS 23090-9, Coded representation of immersive media —Part 9: Geometry-based point cloud compression"
8 "ISO/IEC 23090-5:2021, Coded representation of immersive media —Part 5: Visual volumetric video-based coding (V3C) and video-based point cloud compression (V-PCC)"
9 S. Schwarz, "Emerging MPEG standards for point cloud compression" 9 (9): 133-148, 2018
10 M. Hosseini, "Dynamic adaptive point cloud streaming" 25-30, 2018
11 Google, "Draco: 3D Data Compression"
12 S. Gül, "Cloud renderingbased volumetric video streaming system for mixed reality services" 357-360, 2020
13 D. Graziosi, "An overview of ongoing point cloud compression standardization activities : Video-based(V-PCC)and geometry-based(G-PCC)" 9 (9): 1-17, 2020
14 M. Hosseini, "Adaptive 360 VR video streaming : Divide and conquer" 107-110, 2016
15 M. Krivokuća, "8i voxelized surface light field (8iVSLF) dataset"
16 R. B. Rusu, "3D is here: Point cloud library (PCL)" 2011