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      Development Research of Marine Engine Room Simulator for Offshore Supply Vessel Based On Virtual Reality Technology

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      https://www.riss.kr/link?id=A101889362

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      다국어 초록 (Multilingual Abstract)

      Aiming at the present status that the absence of marine engine room simulator for OSV (Offshore Supply Vessel) in China market and the need to improve the working ability of engineers in OSV, the marine engine room simulator for OSV based on virtual r...

      Aiming at the present status that the absence of marine engine room simulator for OSV (Offshore Supply Vessel) in China market and the need to improve the working ability of engineers in OSV, the marine engine room simulator for OSV based on virtual reality technology is developed which chooses the first high-class horsepower deep-water AHTS (Anchor Handling Towing Supply Vessel) “HAI YANG SHI YOU 681” as the parent ship. The development concept, system structure, development process is elaborated. To improve the training effect, several utilitarian functions are added, such as information-display for interactive entity, two-dimensional visualization system interface, equipment document management, search and locate for interactive entity and equipment. To make the evaluating result convincing, fuzzy evaluating method is adopted to implement the evaluating function. The result shows that the virtual scene is real and delicate, interactive mode is quick and utilitarian, evaluating function is accurate and reliable. The successful development of the system will promote education and training for OSV engineer in China.

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      목차 (Table of Contents)

      • Abstract
      • 1. Introduction
      • 2. Development Concept
      • 3. Development Process of OSV Marine Engine Room Simulator
      • 3.1 Establishing the Geometric Model of Virtual Engine Room
      • Abstract
      • 1. Introduction
      • 2. Development Concept
      • 3. Development Process of OSV Marine Engine Room Simulator
      • 3.1 Establishing the Geometric Model of Virtual Engine Room
      • 3.2 Establishing the Math and Logic Model of Machinery System
      • 3.3 Development of Virtual Marine Engine Room in Unity3D
      • 4. User-friendly Interactive Function
      • 5. Evaluating Function
      • 5.1 Evaluating Example Analysis
      • 6. Conclusion
      • References
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