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https://www.riss.kr/link?id=M12416559
[New York] : Apress : Distributed to the book trade worldwide by Springer Science+Business Media, c2010
2010
영어
005.26 판사항(22)
9781430233039 (pbk.):
1430233036
일반단행본
New York(State)
Learn iphone and ipad cocos2d game development / Steffen Itterheim.
xv, 397 p. : ill. ; 24 cm.
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다운로드온라인 서점 구매
서점명 | 서명 | 판매현황 | 종이책 | 전자책 구매링크 | ||
---|---|---|---|---|---|---|
정가 | 판매가(할인율) | 포인트(포인트몰) | ||||
Learn iPhone and iPad Cocos2d Game Development: The Leading Framework for Building 2D Graphical and Interactive Applications |
판매중 | 67,480원 | 60,730원 (10%) | 3,040포인트 (5%) |
책소개
자료제공 :
Learn iPhone and iPad Cocos2d Game Development: The Leading Framework for Building 2D Graphical and Interactive Applications (The Leading Framework for Building 2D Graphical and)
Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others.