RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      행동유도성(Affordance) 기반 인터랙티브 광고 전략모형개발 연구 = A Study on the Development of Interactive Advertising Strategy Model based Affordance

      한글로보기

      https://www.riss.kr/link?id=T13984194

      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract)

      Interactive advertising of converged creative and interaction technology overcame the temporal·spatial·expressive limitations of existing advertisements and is drawing attention as a new marketing platform and strategy that can maximize the advertising effects.

      Securing high attention and participation rate of consumers are essential to raise the value of such interactive advertisement as a medium and strategy of advertisement of delivering the marketing platform and creative messages to consumers effectively, and this focused on affordance as a core factor of inducing consumer participation and raising immersion in interactive advertisement to develop the interactive advertisement strategy model, AEE.

      To develop the behavior affordance-based interactive advertisement strategy model AEE, this study used exploratory design of mixed methods and study methodology of grounded theory as references to establish a research system for sequential process of the development of strategy model by conducting a framework of a study on the development of strategy model.

      Then, this study conducted theoretical consideration on the main concept of theoretical background of the strategy model development as behavior affordance and interactive advertisement based on precedent studies and literature, and conceptualized the meaning of behavior affordance in interactive advertisement.

      This study conducted an in-depth study on creative expressive elements, interaction, the type of behavior affordance, experience, and result in interactive advertisement to investigate behavior of consumers towards interactive advertisement, sequential process of psychological stages, and importance of behavior affordance in interactive advertisement by deducing subcomponents of the behavior affordance-based interactive advertisement strategy model and a hierarchical model.

      This study deduced a behavior affordance-based interactive advertisement strategy model by verifying close correlation and validity of elements on the strategy model by categorizing and structurizing based on the subfactors and hierarchical model of the deduced strategy model, and conducted a case study on the selected 8 interactive advertisement campaigns through expert interview on advertisement professionals and 6 researchers to verify validity of the additional model and considered its application plan.

      The developed AEE strategy model in this study and the course of study will suggest new research perspectives of interactive advertisement and creative design methodology in the future.
      번역하기

      Interactive advertising of converged creative and interaction technology overcame the temporal·spatial·expressive limitations of existing advertisements and is drawing attention as a new marketing platform and strategy that can maximize the advertis...

      Interactive advertising of converged creative and interaction technology overcame the temporal·spatial·expressive limitations of existing advertisements and is drawing attention as a new marketing platform and strategy that can maximize the advertising effects.

      Securing high attention and participation rate of consumers are essential to raise the value of such interactive advertisement as a medium and strategy of advertisement of delivering the marketing platform and creative messages to consumers effectively, and this focused on affordance as a core factor of inducing consumer participation and raising immersion in interactive advertisement to develop the interactive advertisement strategy model, AEE.

      To develop the behavior affordance-based interactive advertisement strategy model AEE, this study used exploratory design of mixed methods and study methodology of grounded theory as references to establish a research system for sequential process of the development of strategy model by conducting a framework of a study on the development of strategy model.

      Then, this study conducted theoretical consideration on the main concept of theoretical background of the strategy model development as behavior affordance and interactive advertisement based on precedent studies and literature, and conceptualized the meaning of behavior affordance in interactive advertisement.

      This study conducted an in-depth study on creative expressive elements, interaction, the type of behavior affordance, experience, and result in interactive advertisement to investigate behavior of consumers towards interactive advertisement, sequential process of psychological stages, and importance of behavior affordance in interactive advertisement by deducing subcomponents of the behavior affordance-based interactive advertisement strategy model and a hierarchical model.

      This study deduced a behavior affordance-based interactive advertisement strategy model by verifying close correlation and validity of elements on the strategy model by categorizing and structurizing based on the subfactors and hierarchical model of the deduced strategy model, and conducted a case study on the selected 8 interactive advertisement campaigns through expert interview on advertisement professionals and 6 researchers to verify validity of the additional model and considered its application plan.

      The developed AEE strategy model in this study and the course of study will suggest new research perspectives of interactive advertisement and creative design methodology in the future.

      더보기

      목차 (Table of Contents)

      • Ⅰ. 서 론 1
      • 1. 연구 목적 및 의의 1
      • 2. 연구 방법 및 범위 3
      • Ⅱ. 행동유도성(Affordance) 기반
      • Ⅰ. 서 론 1
      • 1. 연구 목적 및 의의 1
      • 2. 연구 방법 및 범위 3
      • Ⅱ. 행동유도성(Affordance) 기반
      • 인터랙티브 광고 전략모형개발 프레임워크 5
      • Ⅲ. 전략모형 개발을 위한 주요 개념의
      • 이론적 고찰과 개념화 6
      • 1. 행동유도성(Affordance)의 이해 6
      • 2. 인터랙티브 광고의 이해 15
      • 3. 인터랙티브 광고에서의 행동유도성의 개념화 19
      • Ⅳ. 하위요소 및 인터랙티브 광고 효과의
      • 위계 모형 도출 20
      • 1. 인터랙티브 광고에서의 크리에이티브 표현 22
      • 2. 인터랙티브 광고에서의 상호작용 25
      • 3. 인터랙티브 광고에서의 행동유도성의 유형 27
      • 4. 인터랙티브 광고에서의 경험 28
      • 5. 인터랙티브 광고에서의 인게이지먼트 29
      • 6. 인터랙티브 광고 효과의 위계 모형 32
      • Ⅴ. 행동유도성(Affordance) 기반
      • 인터랙티브 광고 전략모형 AEE 개발 37
      • 1. 범주화 37
      • 2. 구조화 39
      • 3. 행동유도성 기반 인터랙티브 광고 전략모형 AEE 43
      • 4. AEE 모형을 통한 사례연구 45
      • 5. 사례연구 요약 62
      • Ⅵ. 결 론 63
      • 1. 연구결과 63
      • 2. 향후과제 68
      • 참고문헌 69
      • Abstract 76
      더보기

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼