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Walter Foreman,Soojeong Lee,Myeongseok Ko,Sangchul Bae,Sanghoon Han 한국산학기술학회 2012 SmartCR Vol.2 No.5
The purpose of this study was to determine the effect of an educational game with a situated learning strategy on the writing abilities of Korean elementary school students. With regard to writing abilities, this study focuses on the accuracy and fluency of English writing. Two research questions in this study are as follows: 1) Is there a significant difference in the English writing accuracy between an educational game group with a situated learning strategy and one without it? 2) Is there a significant difference in the English writing fluency between an educational game group with a situated learning strategy and one without it? This study used quantitative methods to evaluate the use of situated and non-situated learning strategies with an educational game. The research findings are as follows: First, there was no statistically significant difference between the experimental and control groups in the English writing accuracy test. Second, there was a statistically significant difference between the experimental and the control groups in the English writing fluency test. In sum, when an educational game is more situated, it can increase English writing fluency in elementary English writing. Thus, an educational game in elementary English with a situated learning strategy offers benefits for the growth of English writing fluency.