http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.
변환된 중국어를 복사하여 사용하시면 됩니다.
Geumbi Lee,Humberto Villalta,Seunghyun Kim,Kisu Kim,Jaehyeong Go,Yongjoo Jun,Kwang Sik Kim 한국인터넷방송통신학회 2023 International Journal of Internet, Broadcasting an Vol.15 No.1
The purpose of this study is to design and test a new way of public transportation route guidance system for persons with disabilities, including wheelchair users. The guidance system is smartphone app-based, using, routes that involve disabled-friendly facilities in the vicinity can be searched. A database that contains publicly available data on low-floor bus services, location and extent of disabled-friendly facilities, and suitable subways and stations, was developed for this purpose. The app uses the database to access and query the required information. A pilot study was conducted to test the effectiveness of the guidance system. It was found that the system was able to convey information about the disabled-friendly routes and related guidance information even inside subway stations, effectively. The performance of the system was compared with route guidance services that do not explicitly use data on disabled-friendly services. A notable difference was observed in the travel time estimated by this program and other guidance services. The difference was around 4 to 15 minutes. This is significant savings for persons with disabilities if they use the app and service. The study thus shows that exclusive use of disabled-friendly data in route guidance will bring more benefits for persons with disabilities.
강준성,엄익수,이금비,박정훈,이성욱 한국교통대학교 2015 한국교통대학교 논문집 Vol.50 No.-
As a user environment has been changed from PC to mobile, there are many applications which adapt useful skills to make use in mobile environment. We are to develope a mobile app which uses an optical text recognition skill and a machine translation skill. We developed a mobile app which recognizes a sentence from a user's picture and translates it to a target language.
일부 대학생의 SNS 사용시간에 따른 자아존중감과 대인관계의 관련성
손희주(HeeJu Son),임나의(Nahee Im),오수현(Suhyeon Oh),박혜빈(Hyebin Park),김경민(Kungmin Kim),김지현(Jihyeon Kim),정금비(Geumbi Jeong),윤현서(Hyunseo Yoon),이정화(JungHwa Lee) 인문사회과학기술융합학회 2018 예술인문사회융합멀티미디어논문지 Vol.8 No.5
본 연구는 일부 대학생의 SNS 사용시간에 따른 자아존중감과 대인관계의 관련성을 파악하고자 시도하였다. 연구기간은 2017년 3월15일부터 2017년 6월 20일까지였으며, 연구대상은 부산지역 대학생 421명이었다. 연구도구는 설문지를 사용하여 SNS 사용문제척도, 자아존중감척도, 대인관계문제척도를 사용하였으며, 자료 분석은 SPSS 프로그램을 사용하였다. 분석결과 SNS사용자들 중 사용하는 이유로‘뒤쳐지고 싶지 않아서’라고 응답한 군에서 SNS사용 문제가 상대적으로 높았고, ‘정보를 얻기 위해서’라고 응답한 군에서는 문제가 상대적으로 낮았다(F=3.674, p=0.000). SNS를 사용하는 시간이 ‘3시간 이상’인 집단에서 상대적으로 자아존중감이 높게 나타났고(F=0.930, p=0.396), SNS를 사용하는 시간이 많을수록 대인관계 문제가 높게 나타났다(F=4.535 p=0.011). 이를 종합 해 보았을 때, SNS 사용시간이 많을수록 SNS 사용으로 인한 문제와 대인관계에 문제가 많았고, 자아존중감은 높아졌다. 그러므로 대인관계를 유지할 수 있도록 오프라인에서 대인관계 강화를 위한 멘토링 및 집단상담 프로그램 등의 확대운영이 필요할 것으로 사료된다. The purpose of this study was to understand the relationship between self esteem and interpersonal relationship between self esteem and interpersonal relationships based on hours of SNS usage time among some university students. The research was conducted from March 15 to June 20, 2017, the subjects of this study were 421 students enrolled in the Busan area. The research tool used a questionnaire measuring problems of SNS usage problem, self esteem scale and interpersonal relations scale and data analysis was used SPSS program. The results showed that the use of SNS was relatively high in the group that responded I do not want to lag , and the problem was relatively low in the group that responded to get information (F=3.674, p=0.000). The self – esteem was relatively high in the group using the SNS for more than 3 hours (F=0.930, p=0.396), and the interpersonal problem was higher in the group using the SNS(F=4.535 p=0.011). In sum, the more time the SNS was used, the more problems and interpersonal problems caused by the use of SNS, and the self-esteem increased. Therefore, in order to maintain interpersonal relationship, it is necessary to expand mentoring and group counseling programs for strengthening interpersonal relationship in offline.