http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.
변환된 중국어를 복사하여 사용하시면 됩니다.
근전도 기반 HCI 기술을 이용한 자발 참여 재활 치료 게임 시스템 구현
강정훈(J. H. Kang),김진수(J. S. Kim),노시철(S. C. Noh),김강수(K. K. Kim),정원범(W. B. Jung),이영호(Y. H. Lee),문치웅(C. W. Mun),최흥호(H. H. Choi) 한국재활복지공학회 2010 한국재활복지공학회 학술대회논문집 Vol.2010 No.11
In this study, we developed a game interface using EMG signal. The developed system could be chosen between single channel mode and four-channel mode. A single channel system can control one of the keys on the keyboard using amplitude EMG signal. The system for acquiring EMG signals consists of four channel. The motions were defined up, right, down and left state. The user"s intent was recognized through thresholding and comparing signals of each channel. The result of direction classification could be controled the arrow keys on the keyboard. An occurred keyboard event could be substituted for the game interface. A developed system can be expected on effective treatment to an interesting rehabilitation.