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      • KCI등재

        체코 체스키크롬로프 역사지구의 도시경관특성과 보존방향성

        김일림 한국사진지리학회 2024 한국사진지리학회지 Vol.34 No.1

        Recently, as a historic district, the World Heritage is a settlement heritage, and is highly utilized for the preservation and restoration of its ruins. In particular, small cities from the Middle Ages in Europe have preserved a variety of architectural styles and have an excellent attraction for tourism. The historic district of Cesky Krumlov in the Czech Republic was registered by UNESCO in 1992, and in 2009, a festival was held to commemorate the 700th anniversary of the city’s formation, making it a major site of global interest. This city was formed in the 13th century, and the various architectural styles maintained by each local family until the 18th century have been maintained as symbols of the cityscape. The city can be divided into the interior of the city, the castle, and the castle’s garden, centered around the Vltava River. Currently, about 300 buildings registered as cultural heritage are being restored and coexist by operating public buildings in residential areas and hotels, museums, information centers, shops, and art galleries that are helpful to the lives of residents. This historic district, in cooperation with local heritage management offices, local governments and conservation agencies, is making ongoing efforts to provide financial support and a World Heritage management plan with a focus on conservation.

      • KCI등재

        <코코>애니메이션을 통한 멕시코 인류무형문화유산 ‘죽은자의 날’의 문화탐색

        김일림 한국사진지리학회 2022 한국사진지리학회지 Vol.32 No.4

        As of 2008, the intangible cultural heritage of humanity has been newly integrated into three types: Representative, Urgent, and Best Practice. As of 2022, 140 countries have participated and 631 cases have been registered. The intangible cultural heritage of humanity is divided into five core areas: oral traditions, performing arts, social rituals and festivals, knowledge and practice of nature and the universe, and traditional craftsmanship. Mexico registered 10 heritage sites and 1 model case, including ‘Day of the Dead’. In the ‘Day of the Dead’ confirmed through the <Coco> animation, the living remember the dead, make an altar with favorite foods and items, sugar skulls, and family photos, and lay marigold flowers to reach home from the cemetery. It is said that it helps to let go and return to the present life. This tradition can confirm the social and cultural function of the Mexican community seeking family harmony and happiness. This can be interpreted as a cultural convergence that embraces all the religious cultures of Halloween in Europe, All Saints Day and All Souls’ Day in Catholicism. We can see that death is the identity of Mexico’s indigenous community, which means a place of celebration with family, not fearful, not the end, and not a sad day.

      • KCI등재

        인간과 컴퓨터가 공유하는 인공적인 놀이에 관한 개념상자—마쓰나가 신지의 『비디오 게임의 미학』이 체계화하는 인공지능시대의 예술과 유희 이론

        김일림 대중서사학회 2020 대중서사연구 Vol.26 No.4

        이 글은 마쓰나가 신지가 2018년 일본에서 펴낸 『비디오 게임의 미학』을 소개하기 위해 씌어졌다. 마쓰나가 신지는 철학적이고 미학적인 관점에서 비디오 게임을 연구해온 일본의 대표적인 연구자다. 그가 이 책에서 주목하는 것은 비디오 게임이 지닌 인공적인 놀이로서의 측면이다. 마쓰나가 신지는 비디오 게임이 인간의 행위와 경험을 디자인하는 놀이라는 점에 주목하고, 이를 비디오 게임의 수용 과정에서 일어나는 의미 작용의 측면에서 논했다. 이를 위해 도입된 것은 컴퓨터와 공유되는 분석철학의 방법이다. 그동안 일본에서 발표된 선행연구에서 비디오 게임은 주로 일본 문화론이나 오락 문화의 문맥에서 논해졌다. 그러나 『비디오 게임의 미학』은 다음과 같은 점에서 선행연구와 구별된다. 첫째, 예술 이론의 내부에서 비디오 게임이라는 장르를 연구하기 위한 연구방법을 개척하고, 둘째, 전통적인 미학적 개념과의 연관 관계를 도출하는 동시에, 셋째, 인공지능시대에 부상한 새로운 개념을 미적 행위로서의 비디오 게임에 결부시키고 있다. 이 작업을 통해서 비디오 게임이 미학의 대상으로 체계화되었으며, 미학과 예술의 영역도 확장되었다. 이 책의 독보적인 특징은 철학과 미학의 언어로 비디오 게임을 체계화했고, 그 언어를 컴퓨터가 공유할 수 있는 방식으로 구사했다는 점이다. 말하자면 『비디오 게임의 미학』은 인간과 컴퓨터가 공유할 수 있는 개념 상자라고 할 수 있다. 따라서 이 책의 궁극적인 의의는 전통적인 인문학의 언어를 컴퓨터가 해독 가능한 언어로 번역함으로써 인공지능이 인간의 비밀에 다가서는 길을 개척했다는 점에 있다.

      • KCI등재

        세계유산을 통해서 본 그라나다의 이슬람정체성 탐색

        김일림 한국사진지리학회 2020 한국사진지리학회지 Vol.30 No.2

        Granada is the last residence of the Islamic dynasty and is a preserved area of medieval Islamic culture. It is divided into the Alhambra, the Summer Palace and the Albaicin region, where Muslims live. Its characteristics are as follows. The Alhambra and the Summer Palace have not been transformed or destroyed by the medieval Islamic royal residence of the 13th and 15th centuries. Inside the palace, various water fountains, ponds, and gardens were created using irrigation canals, and the architecture maintains Islam with plaster walls, door patterns, interior sculptures, wall tiles and colors, and various geometric patterns. The architecture and residential landscape of the Albaysin district represent Islamic cultural landscape that can prove that it is a settlement of medieval Moors. Even after the conquest or when it was incorporated into modern urban planning, the Islamic residence still remains unchanged with the features of its shape, materials and colors at that time. Ultimately, Granada maintains an Islamic identity that does not change even when times change or cultures mix.

      • KCI등재
      • KCI등재

        중국 샤오싱(紹興)의 도시정체성 탐색

        김일림 한국사진지리학회 2019 한국사진지리학회지 Vol.29 No.4

        Shaoxing is an oriental Venice and outdoor museum that has been associated with Chinese history. Shaoxing is a historical city, related to Chinese history and modern culture, and the home of culture and arts, which is the spiritual space of Chinese, Chinese and Chinese culture. Recently, Shaoxing became known as LuXun hometown, and it was possible to discover various contents of living literature, literary person, and literary arts in the city gradually. This study explored the identity of Shaoxing in relation to Wang xizhi, the saint of calligraphy. The search results are as follows. First, the village where Wang xizhi, the saint of calligraphy, inhabited, second, the area where his book(Lantingxu) was born, and third, the places where other calligraphers lived. Therefore, Shaoxing can be positioned as a city where culture and arts are concentrated, especially as a mecca of calligraphy and art culture. It can also be storytelled to lay the groundwork for the high value-added cultural tourism industry in advanced countries.

      • KCI등재

        1990년대 한국 대중문화 담론 속의 ‘일본’

        김일림 중앙대학교 일본연구소 2014 日本 硏究 Vol.0 No.37

        South Korea has re-recognized Japan positively since 1990s through popular culture, such as Manga and Anime. The positive impression of Japan has been built by the Korean new generation who was born in 1960~70s. This younger generation played a leading role for the discourse on popular culture in 1990s. They transformed the negative impression of Japan to positive one as below. First, they clearly recognized the facts that Korean had plagiarized Japanese popular culture. When they faced the facts, the moral relationship between Korea and Japan overturned in the field of popular culture. Secondly, the younger Korean generation who was born in 1960~70s acknowledged the generation of All-Campus Joint Struggle League who led a movement for democracy in Japan in the late 1960s as a NEW Japanese. The former identified with the latter in political, cultural and ethical aspects. In fact, Both pursued common value such as democracy, minority, and creativity. Most of all, the generation of All-Campus Joint Struggle League developed contemporary Japanese sub culture which became a worldwide hit in 1990s and was recognized positively by the younger Korean generation with this kind of identification and empathy. Therefore, the positive impression of Japan has been formed on the basis of evolving democratic environment which Korea and Japan shared. Thirdly, the Korean younger generation considered Japan as a market to which they could penetrate with their superior digital technologies. Japan was the first target to enlarge their cultural industries and build a global success. Since 1990s, Diversity, usualness, and creativity have been very highly regarded and deemed attached to Japanese sub culture. The positive recognition of Japan in Korea was one of the signals that a new generation who is free from colonial trauma appeared and Korean society started new steps.

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