The classical evolutionary game theory, pioneered by Maynard Smith and Price (1973), was initially developed in the context of uni-population games with discrete pure strategy spaces. Recently some progress has been made in extending the original idea...
The classical evolutionary game theory, pioneered by Maynard Smith and Price (1973), was initially developed in the context of uni-population games with discrete pure strategy spaces. Recently some progress has been made in extending the original idea of Maynard Smith and his collaborators into uni-population games with one-dimensional continuous strategy spaces (Apaloo, 1997; Christiansen, 1991; Eshel, 1983). The current paper seeks to be complementary to these recent developments in bi-population games with multi-dimensional continuous pure strategy spaces. We provide static characterizations for various concepts of evolutionary stability, and offer some examples from economics.