M.H. Abrams is a famous American contemporary literary theorist and critic. Abrams described the four-factor evaluation module, which is composed of works, universes, writers, and readers, in his representative book, The Mirror and Lamp. Until now, th...
M.H. Abrams is a famous American contemporary literary theorist and critic. Abrams described the four-factor evaluation module, which is composed of works, universes, writers, and readers, in his representative book, The Mirror and Lamp. Until now, the four-factor evaluation module, known as the must-read of literary criticism academia and the "standard of authority criticism," also frequently applies to the evaluation of works of art. In addition, this module, which can be actively utilized in many areas, resembles the cross-overlaid space of digital art, creating a new module through essential segmentation. With the development of various graphic tools and programming languages, artists can easily acquire skills that can be used from production to exhibition. Digital art, which can be defined as the fusion of digital and art, and the collaboration of science and technology and art, has a special nature. As it has a special nature, the corresponding evaluation system should also be set up to suit its characteristics. This paper divided and expanded the Abrams Four Element Evaluation Module to suit the characteristics of digital art. The real world and virtual world obtained through the division of the world (space), the division of works, the division of the author and the division of the appreciator, the real and virtual band, the early and later works, and the composite relationship between the artist and the participant are new evaluation modules that go beyond the limits of the existing module and produce more accurate and appropriate evaluation modules that conform to the characteristics of digital art. In addition, the possibility of the evaluation module derived through typical cases was examined. This will be a realistic evaluation paradigm for the ever-changing future of digital art.