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이충기 한국방송통신대학교 2023 KNOU논총 Vol.76 No.-
지하수의 가치와 평가방법에 관한 연구 ················································································································· 이충기 ················· 1 선거여론조사의 예측 정확성 분석: 제 7회 전국동시지방선거를 중심으로 ··································································································· 이기재 · 김진실 ··············· 19 현장 생물촉진법에 의한 유류 오염토양 처리 ················································································································· 권수열 ··············· 37 비교문화적 관점에서 본 아동과 청소년의 감사 개념 발달 : 한국과 미국 ················································································································· 이소은 ··············· 59
이충기 明知大學校 産業技術硏究所 1998 産業技術硏究所論文集 Vol.17 No.-
This paper examines the Mobile IP standard from a security perspective. It overviews the Mobile IP and discusses problems arising out of the use of Mobile IP through packet filters and firewalls. It then attempts to propose a firewall traversal solution for Mobile IP.
A Comparative Study of Involvement and Motivation among Casino Gamblers
이충기,BongKoo Lee,Bo Jason Bernhard,이태경 대한신경정신의학회 2009 PSYCHIATRY INVESTIGATION Vol.6 No.3
Objective: The purpose of this paper is to investigate three different types of gamblers (which we label “non-problem”, “some problem”, and “probable pathological gamblers”) to determine differences in involvement and motivation, as well as differences in demographic and behavioral variables. Methods: The analysis takes advantage of a unique opportunity to sample on-site at a major casino in South Korea, and the resulting purposive sample yielded 180 completed questionnaires in each of the three groups, for a total number of 540. Factor analysis, analysis of variance (ANOVA) and Duncan tests, and Chi-square tests are employed to analyze the data collected from the survey. Results: Findings from ANOVA tests indicate that involvement factors of importance/self-expression, pleasure/interest, and centrality derived from the factor analysis were significantly different among these three types of gamblers. The “probable pathological” and “some problem” gamblers were found to have similar degrees of involvement, and higher degrees of involvement than the non-problem gamblers. The tests also reveal that motivational factors of escape, socialization, winning, and exploring scenery were significantly different among these three types of gamblers. When looking at motivations to visit the casino, “probable pathological” gamblers were more likely to seek winning, the “some problem” group appeared to be more likely to seek escape, and the “non-problem” gamblers indicate that their motivations to visit centered around explorations of scenery and culture in the surrounding casino area. Conclusion: The tools for exploring motivations and involvements of gambling provide valuable and discerning information about the entire spectrum of gamblers. Objective: The purpose of this paper is to investigate three different types of gamblers (which we label “non-problem”, “some problem”, and “probable pathological gamblers”) to determine differences in involvement and motivation, as well as differences in demographic and behavioral variables. Methods: The analysis takes advantage of a unique opportunity to sample on-site at a major casino in South Korea, and the resulting purposive sample yielded 180 completed questionnaires in each of the three groups, for a total number of 540. Factor analysis, analysis of variance (ANOVA) and Duncan tests, and Chi-square tests are employed to analyze the data collected from the survey. Results: Findings from ANOVA tests indicate that involvement factors of importance/self-expression, pleasure/interest, and centrality derived from the factor analysis were significantly different among these three types of gamblers. The “probable pathological” and “some problem” gamblers were found to have similar degrees of involvement, and higher degrees of involvement than the non-problem gamblers. The tests also reveal that motivational factors of escape, socialization, winning, and exploring scenery were significantly different among these three types of gamblers. When looking at motivations to visit the casino, “probable pathological” gamblers were more likely to seek winning, the “some problem” group appeared to be more likely to seek escape, and the “non-problem” gamblers indicate that their motivations to visit centered around explorations of scenery and culture in the surrounding casino area. Conclusion: The tools for exploring motivations and involvements of gambling provide valuable and discerning information about the entire spectrum of gamblers.